Releases: asdfzxcvbn/pyzule
critical fix
my dumbass forgot to change the user dir in pyzule itself LOL
seriously, everything should be stable now
fixed installer
i unfucked the installer and everything works fine now! im planning on rewriting the injecting part of pyzule soon as thats the only "unclean" part, but as of right now everything already works! this is likely the most stable pyzule will get before v2.0.
thanks for using pyzule, and don't hesitate to open issues or PRs!
cross-compatibility with LIEF
forgot to do this earlier, oops
anyways, insert_dylib
has been replaced with LIEF! this finally allows for pyzule
to be run on (linux) arm devices!
tiny bugfix
could've sworn it was already off, but i guess not! if you try to inject a dylib that is already correctly ID'd (woohoo!) pyzule will exit
whoops
i think everything is good now..
fixed a stupid thing with the igamegod deb
thanks @arm64x
pretty stable
this release doesnt really do anything but will help me see exactly what changes in the code from now on
i guess i would call this the first, ACTUALLY stable release of pyzule