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Makefile.blocksds.arm9
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Makefile.blocksds.arm9
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# SPDX-License-Identifier: CC0-1.0
#
# SPDX-FileContributor: Antonio Niño Díaz, 2023
ifeq ($(DEBUG),true)
BUILDDIR := build_blocksds/arm9_debug
else
ifeq ($(PROFILE),true)
BUILDDIR := build_blocksds/arm9_profile
else
BUILDDIR := build_blocksds/arm9
endif
endif
BLOCKSDS ?= /opt/blocksds/core
BLOCKSDSEXT ?= /opt/blocksds/external
WONDERFUL_TOOLCHAIN ?= /opt/wonderful
ARM_NONE_EABI_PATH ?= $(WONDERFUL_TOOLCHAIN)/toolchain/gcc-arm-none-eabi/bin/
# Source code paths
# -----------------
SOURCEDIRS := source/devices source arm9/source
INCLUDEDIRS := arm9/include include source $(BUILDDIR)
GFXDIRS := assets/nds
BINDIRS :=
AUDIODIRS :=
# Defines passed to all files
# ---------------------------
DEFINES :=
# Libraries
# ---------
LIBS := -lmm9 -lnds9 -lc
LIBDIRS := $(BLOCKSDS)/libs/maxmod \
$(BLOCKSDS)/libs/libnds \
$(BLOCKSDS)/libs/libc9
# Build artifacts
# ---------------
NAME := arm9
ELF := $(BUILDDIR)/$(NAME).elf
DUMP := $(BUILDDIR)/$(NAME).dump
MAP := $(BUILDDIR)/$(NAME).map
SOUNDBANKDIR := $(BUILDDIR)/maxmod
# Tools
# -----
PREFIX := $(ARM_NONE_EABI_PATH)arm-none-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
OBJDUMP := $(PREFIX)objdump
MKDIR := mkdir
RM := rm -rf
# Verbose flag
# ------------
ifeq ($(VERBOSE),1)
V :=
else
V := @
endif
# Source files
# ------------
ifneq ($(BINDIRS),)
SOURCES_BIN := $(shell find -L $(BINDIRS) -name "*.bin")
INCLUDEDIRS += $(addprefix $(BUILDDIR)/,$(BINDIRS))
endif
ifneq ($(GFXDIRS),)
SOURCES_PNG := $(shell find -L $(GFXDIRS) -name "*.png")
INCLUDEDIRS += $(addprefix $(BUILDDIR)/,$(GFXDIRS))
endif
ifneq ($(AUDIODIRS),)
SOURCES_AUDIO := $(shell find -L $(AUDIODIRS) -regex '.*\.\(it\|mod\|s3m\|wav\|xm\)')
ifneq ($(SOURCES_AUDIO),)
INCLUDEDIRS += $(SOUNDBANKDIR)
endif
endif
SOURCES_S := $(shell find -L $(SOURCEDIRS) -maxdepth 1 -name "*.s")
SOURCES_C := $(shell find -L $(SOURCEDIRS) -maxdepth 1 -name "*.c")
SOURCES_CPP := $(shell find -L $(SOURCEDIRS) -maxdepth 1 -name "*.cpp")
# Compiler and linker flags
# -------------------------
DEFINES += -D__NDS__ -DARM9 -D__BLOCKSDS__
ARCH := -mcpu=arm946e-s+nofp
WARNFLAGS := -Wall
ifeq ($(SOURCES_CPP),)
LD := $(CC)
else
LD := $(CXX)
endif
INCLUDEFLAGS := $(foreach path,$(INCLUDEDIRS),-I$(path)) \
$(foreach path,$(LIBDIRS),-I$(path)/include)
LIBDIRSFLAGS := $(foreach path,$(LIBDIRS),-L$(path)/lib)
ASFLAGS += -x assembler-with-cpp $(DEFINES) $(ARCH) \
-mthumb -mthumb-interwork $(INCLUDEFLAGS) \
-ffunction-sections -fdata-sections
CFLAGS += -std=gnu11 $(WARNFLAGS) $(DEFINES) $(ARCH) \
-mthumb -mthumb-interwork $(INCLUDEFLAGS) -O3 \
-ffunction-sections -fdata-sections \
-fomit-frame-pointer -ffast-math
CXXFLAGS += -std=gnu++14 $(WARNFLAGS) $(DEFINES) $(ARCH) \
-mthumb -mthumb-interwork $(INCLUDEFLAGS) -O3 \
-ffunction-sections -fdata-sections \
-fno-exceptions -fno-rtti \
-fomit-frame-pointer
ifeq ($(DEBUG),true)
CFLAGS += -DDEBUG -DCPU_ERROR_CHECKING -DDEBUG_PROFILE
CXXFLAGS += -DDEBUG -DCPU_ERROR_CHECKING -DDEBUG_PROFILE
else
ifeq ($(PROFILE),true)
CFLAGS += -DDEBUG -DDEBUG_PROFILE
CXXFLAGS += -DDEBUG -DDEBUG_PROFILE
endif
endif
LDFLAGS := -Wl,--defsym=vfprintf=__i_vfprintf -Wl,--defsym=vfscanf=__i_vfscanf \
-mthumb -mthumb-interwork $(LIBDIRSFLAGS) $(ARCH) \
-Wl,-Map,$(MAP) -Wl,--gc-sections -nostdlib \
-T$(BLOCKSDS)/sys/crts/ds_arm9.mem \
-T$(BLOCKSDS)/sys/crts/ds_arm9.ld \
-Wl,--no-warn-rwx-segments -Wl,--use-blx \
-Wl,--start-group $(LIBS) -lgcc -Wl,--end-group
# Intermediate build files
# ------------------------
OBJS_ASSETS := $(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_BIN))) \
$(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_PNG)))
HEADERS_ASSETS := $(patsubst %.bin,%_bin.h,$(addprefix $(BUILDDIR)/,$(SOURCES_BIN))) \
$(patsubst %.png,%.h,$(addprefix $(BUILDDIR)/,$(SOURCES_PNG)))
ifneq ($(SOURCES_AUDIO),)
OBJS_ASSETS += $(SOUNDBANKDIR)/soundbank.c.o
HEADERS_ASSETS += $(SOUNDBANKDIR)/soundbank.h
endif
OBJS_SOURCES := $(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_S))) \
$(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_C))) \
$(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_CPP)))
OBJS := $(OBJS_ASSETS) $(OBJS_SOURCES)
DEPS := $(OBJS:.o=.d)
# Targets
# -------
.PHONY: all clean dump
all: $(ELF)
$(ELF): $(OBJS)
@echo " LD.9 $@"
$(V)$(LD) -o $@ $(OBJS) $(BLOCKSDS)/sys/crts/ds_arm9_crt0.o $(LDFLAGS)
$(DUMP): $(ELF)
@echo " OBJDUMP.9 $@"
$(V)$(OBJDUMP) -h -C -S $< > $@
dump: $(DUMP)
clean:
@echo " CLEAN.9"
$(V)$(RM) $(ELF) $(DUMP) $(MAP) $(BUILDDIR)
# Rules
# -----
$(BUILDDIR)/%.s.o : %.s
@echo " AS.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CC) $(ASFLAGS) -MMD -MP -c -o $@ $<
$(BUILDDIR)/%.c.o : %.c
@echo " CC.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $@ $<
$(BUILDDIR)/%.cpp.o : %.cpp
@echo " CXX.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CXX) $(CXXFLAGS) -MMD -MP -c -o $@ $<
$(BUILDDIR)/%.bin.o $(BUILDDIR)/%_bin.h : %.bin
@echo " BIN2C.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(BLOCKSDS)/tools/bin2c/bin2c $< $(@D)
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $(BUILDDIR)/$*.bin.o $(BUILDDIR)/$*_bin.c
$(BUILDDIR)/%.png.o $(BUILDDIR)/%.h : %.png %.grit
@echo " GRIT.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(BLOCKSDS)/tools/grit/grit $< -ftc -W1 -o$(BUILDDIR)/$*
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $(BUILDDIR)/$*.png.o $(BUILDDIR)/$*.c
$(SOUNDBANKDIR)/soundbank.c.o $(SOUNDBANKDIR)/soundbank.h : $(SOURCES_AUDIO)
@echo " MMUTIL $^"
@$(MKDIR) -p $(@D)
@$(BLOCKSDS)/tools/mmutil/mmutil $^ -d \
-o$(SOUNDBANKDIR)/soundbank.bin -h$(SOUNDBANKDIR)/soundbank.h
$(V)$(BLOCKSDS)/tools/bin2c/bin2c $(SOUNDBANKDIR)/soundbank.bin \
$(SOUNDBANKDIR)
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $(SOUNDBANKDIR)/soundbank.c.o \
$(SOUNDBANKDIR)/soundbank_bin.c
# All assets must be built before the source code
# -----------------------------------------------
$(SOURCES_S) $(SOURCES_C) $(SOURCES_CPP): $(HEADERS_ASSETS)
# Include dependency files if they exist
# --------------------------------------
-include $(DEPS)