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hi @Djokix98 , It's hard to guess without more information. Try to make a development build to get a detailed stack trace (see webgl debugging documentation). Unfortunately you cannot debug in WebGL, but you can place hth |
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Hello!
I have some issues when trying to load the glb file at runtime.
This is the code that im using, and the model is loaded correctly in playmode inside the Editor.
However, when i build the project as WebGL, loading gets stuck and i always get the null reference exception, no matter which file im trying to load.
Thanks in advance!
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