This a unity plugin helps user create lanelet2 maps for Autoware efficiently.
For vector map format (which will become obsoleted), ref to vector_map branch.
- Windows 10, patched to build 1803 or later
- Unity 2019.4.0 or above
- Git
- Create your new project in Unity 2019.4
- In unity editor menu bar, click Window -> Package Manager -> ➕ -> Add package from git URL...
- Paste this git URL in text field
https://github.com/autocore-ai/MapToolbox.git
- If any error message appears, try restart unity editor.
- Import PCD by right click in Project Panel and Import New Asset... then drag pcd file to hierarchy.
- Create new map by right click in Hierarchy, Autoware -> Lanelet2Map
- Create new lanelet by "Add Lanelet" on Lanelet2Map script, left mouse with Crtl to add nodes and Ctrl + Shift to remove nodes.
- Select Nodes to move position
- Add traffic light buttom ref line just like add lanelet nodes, then modify height of traffic light
- Select two nodes and link to a stop line then add traffic light selection with Ctrl, click button "add regulatory element" on "Way" script to create relation between stop line and traffic light.
- Click "Save" on Lanelet2Map to export osm map file.