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pyQuest

Currently, there's not much here, but I hope to turn this into a Python-based interpreter for interactive fiction games created in Quest.

Why Python?

It is (relatively) easy to use, comes with an extensive standard library, and is relatively widely used (so the chances that a user might already have it installed are not all that slim). Plus, it's what we (have to) use in University, so we're somewhat used to it.

Dependencies

Requires Python 3.6. May in the future require pygame and js2py.