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Code exists within the renderer to cache the MVP calculated matrix, the comparison is even being made to tell if an update needs to be completed. Seemingly the nativeObject.Transform matrix is never updated rendering the cache entirely useless.
The fix is tiny and will be released soon in a v2.0.1 release.
The text was updated successfully, but these errors were encountered:
Code exists within the renderer to cache the
MVP
calculated matrix, the comparison is even being made to tell if an update needs to be completed. Seemingly thenativeObject.Transform
matrix is never updated rendering the cache entirely useless.The fix is tiny and will be released soon in a
v2.0.1
release.The text was updated successfully, but these errors were encountered: