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formmain.pas
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formmain.pas
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unit formMain;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls,
Buttons, ExtCtrls,
unitmidpin;
type
THand = record
SubjectPin{, TargetPin} : TPoint;
end;
{ TForm1 }
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
PanelButtons: TPanel;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure FormCreate(Sender: TObject);
private
{ private declarations }
FButtons : array[0..80] of TButton;
FMidpin : TMidpin;
Hand : THand; // The current potential hand/move.
procedure ConstructPins;
procedure RenderPins;
procedure ForPinBtnOnClick(Sender : TObject);
procedure ForPinBtnOnMouseLeave(Sender: TObject);
procedure ForPinBtnOnMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
function GetPinColor(pin: TPoint; highlightTarget: Boolean): TColor;
public
{ public declarations }
end;
var
Form1: TForm1;
implementation
uses
// TPoint operators
GraphMath;
const
NOPIN : TPoint = (x:-1; y:-1);
{$R *.lfm}
{ TForm1 }
procedure TForm1.FormCreate(Sender: TObject);
begin
Hand.SubjectPin := NOPIN;
ConstructPins;
FMidpin := TMidpin.Create;
RenderPins;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
RenderPins;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
// Reset
FMidpin.ResetVeld;
Hand.SubjectPin := NOPIN;
RenderPins;
end;
procedure TForm1.ConstructPins;
procedure _destroyall;
var
button : TButton;
begin
// Destroy all
for button in FButtons do
if Assigned(button) then
begin
button.Free;
button := nil;
end;
end;
var
i : Integer;
const
BUTTONSIZE = 30;
BUTTONMARGIN = 2;
BORDERMARGIN = 10;
begin
for i := Low(FButtons) to High(FButtons) do
begin
FButtons[i] := TButton.Create(PanelButtons);
FButtons[i].Tag := i;
FButtons[i].Left := (i mod 9) * (BUTTONSIZE + BUTTONMARGIN) + BORDERMARGIN;
FButtons[i].Top := (i div 9) * (BUTTONSIZE + BUTTONMARGIN) + BORDERMARGIN;
FButtons[i].Width := BUTTONSIZE;
FButtons[i].Height := BUTTONSIZE;
FButtons[i].OnClick := @ForPinBtnOnClick;
FButtons[i].OnMouseLeave := @ForPinBtnOnMouseLeave;
FButtons[i].OnMouseMove := @ForPinBtnOnMouseMove;
FButtons[i].Parent := PanelButtons;
FButtons[i].Color := clBlack;
FButtons[i].Visible := True;
end;
PanelButtons.Width := 9 * (BUTTONSIZE + BUTTONMARGIN) + (2*BORDERMARGIN);
PanelButtons.Height := PanelButtons.Width;
end;
procedure TForm1.RenderPins;
var
i : Integer;
p : TPoint;
begin
for i := Low(FButtons) to High(FButtons) do
begin
p := Point(i mod 9, i div 9);
case FMidpin.Pin[p.x, p.y] of
pinYes:
begin
FButtons[i].Visible := True;
FButtons[i].Caption := 'X';
end;
pinNo:
begin
FButtons[i].Visible := True;
FButtons[i].Caption := '-';
end;
pinDisabled:
begin
FButtons[i].Visible := False;
FButtons[i].Caption := '?';
end;
end;
FButtons[i].Color := GetPinColor(p, False);
end;
end;
procedure TForm1.ForPinBtnOnClick(Sender: TObject);
var
clickedIndex : Integer;
clickedPoint : TPoint;
begin
clickedIndex := (Sender as TButton).Tag;
clickedPoint := Point(clickedIndex mod 9, clickedIndex div 9);
if FMidpin.IsValidSubjectPin(clickedPoint) then
begin
// Set subject
Hand.SubjectPin := clickedPoint;
end
else
if (Hand.SubjectPin <> NOPIN) and FMidpin.IsValidTargetPin(clickedPoint) then
begin
// Use target
// Execute move
FMidpin.MoveJump(Hand.SubjectPin, clickedPoint, False);
// Reset
Hand.SubjectPin := NOPIN;
end;
RenderPins;
end;
procedure TForm1.ForPinBtnOnMouseLeave(Sender: TObject);
var
i : Integer;
p : TPoint;
begin
i := (Sender as TButton).Tag;
p := Point(i mod 9, i div 9);
(Sender as TButton).Color := GetPinColor(p, True);
end;
procedure TForm1.ForPinBtnOnMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
var
i : Integer;
p : TPoint;
begin
i := (Sender as TButton).Tag;
p := Point(i mod 9, i div 9);
(Sender as TButton).Color := GetPinColor(p, False);
end;
function TForm1.GetPinColor(pin: TPoint; highlightTarget: Boolean): TColor;
begin
Result := clRed;
case FMidpin.Pin[pin.x, pin.y] of
pinDisabled : Result := clDefault;
pinNo : Result := clWhite;
pinYes : Result := clGreen;
end;
if Hand.SubjectPin = pin then
Result := clRed
else
if {highlightTarget and} FMidpin.MoveJump(Hand.SubjectPin, pin, True) then
Result := clYellow;
end;
end.