macos: anti_aliasing
example crashes when MSAA is set to 8 samples
#15789
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-MacOS
Specific to the MacOS (Apple) desktop operating system
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
Bevy version
main, since #14273
Relevant system information
SystemInfo { os: "MacOS 14.5 ", kernel: "23.5.0", cpu: "Apple M1 Max", core_count: "10", memory: "64.0 GiB" }
AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
What you did
cargo run --example anti_aliasting
What went wrong
App crashes
Additional information
Before this PR, the app would not crash, and would emit a helpful warning.
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