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mesh aabb doesn't respect animation #5392

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robtfm opened this issue Jul 20, 2022 · 2 comments
Closed

mesh aabb doesn't respect animation #5392

robtfm opened this issue Jul 20, 2022 · 2 comments
Labels
A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior

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@robtfm
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robtfm commented Jul 20, 2022

Bevy version

main - c2b332f

What you did

added a cam controller to the animated_fox demo, switched to animation 0 (fox looking left and right) and put the camera so that the head should be in view only when looking fully to one side.

What went wrong

the mesh is frustum-culled since the aabb uses vertex positions in the initial pose.

@robtfm robtfm added C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled labels Jul 20, 2022
@mockersf
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related to #4971

@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen A-Animation Make things move and change over time and removed S-Needs-Triage This issue needs to be labelled labels Jul 20, 2022
@robtfm
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robtfm commented Jul 20, 2022

related to #4971

right, closing as duplicate, thanks

@robtfm robtfm closed this as completed Jul 20, 2022
@robtfm robtfm closed this as not planned Won't fix, can't repro, duplicate, stale Jul 20, 2022
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Labels
A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
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