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Run this below from a Windows 10 work environment to reproduce:
$Env:RUST_LOG="warn"; cargo run --example texture_atlas
What you expected to happen
No warnings to run at all, even though the example ran fine.
What actually happened
These warnings popped up while running the above command:
Nov 16 21:30:15.330 WARN wgpu_core::device: Failed to parse shader SPIR-V code: UnsupportedBuiltIn(4)
Nov 16 21:30:15.331 WARN wgpu_core::device: Shader module will not be validated
Nov 16 21:30:15.536 WARN wgpu_core::device: Failed to parse shader SPIR-V code: UnsupportedBuiltIn(4)
Nov 16 21:30:15.536 WARN wgpu_core::device: Shader module will not be validated
I don't exactly have too much input on how this could be fixed or what exactly went wrong as I lack the experience. Just noting it.
The text was updated successfully, but these errors were encountered:
Bevy version
https://github.com/bevyengine/bevy/tree/7628f4a64e6f3eacfc4aad3bb6b3d54309722682
Operating system & version
Windows 10
What you did
Run this below from a Windows 10 work environment to reproduce:
What you expected to happen
No warnings to run at all, even though the example ran fine.
What actually happened
These warnings popped up while running the above command:
I don't exactly have too much input on how this could be fixed or what exactly went wrong as I lack the experience. Just noting it.
The text was updated successfully, but these errors were encountered: