From 208138f2c1b4c342a5b8e54ce16ac806ece19cb7 Mon Sep 17 00:00:00 2001 From: asour <52638772+aMySour@users.noreply.github.com> Date: Tue, 28 Nov 2023 21:56:39 -0400 Subject: [PATCH 1/3] wayland it up by default indeed truly --- Cargo.toml | 1 + 1 file changed, 1 insertion(+) diff --git a/Cargo.toml b/Cargo.toml index cc9c26056daa9..6e81571df5ccf 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -67,6 +67,7 @@ default = [ "tonemapping_luts", "default_font", "webgl2", + "wayland" ] # Force dynamic linking, which improves iterative compile times From b23c8273f01ab2ebd6e901732fd98102f85b4ab9 Mon Sep 17 00:00:00 2001 From: asour <52638772+aMySour@users.noreply.github.com> Date: Tue, 28 Nov 2023 22:06:38 -0400 Subject: [PATCH 2/3] trailing comma indeed i was told not having one was valid toml after passing it through https://www.toml-lint.com/, but github actions hates me --- Cargo.toml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Cargo.toml b/Cargo.toml index 6e81571df5ccf..35d635a99b9d4 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -67,7 +67,7 @@ default = [ "tonemapping_luts", "default_font", "webgl2", - "wayland" + "wayland", ] # Force dynamic linking, which improves iterative compile times From 001d30ea99995dcbb86d1433d5a443935dc3ccf1 Mon Sep 17 00:00:00 2001 From: asour <52638772+aMySour@users.noreply.github.com> Date: Tue, 28 Nov 2023 22:10:58 -0400 Subject: [PATCH 3/3] built templated pages for wayland default feature --- docs/cargo_features.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/cargo_features.md b/docs/cargo_features.md index 1b2258fbf6b63..5440e77b92801 100644 --- a/docs/cargo_features.md +++ b/docs/cargo_features.md @@ -34,6 +34,7 @@ The default feature set enables most of the expected features of a game engine, |png|PNG image format support| |tonemapping_luts|Include tonemapping Look Up Tables KTX2 files. If everything is pink, you need to enable this feature or change the `Tonemapping` method on your `Camera2dBundle` or `Camera3dBundle`.| |vorbis|OGG/VORBIS audio format support| +|wayland|Wayland display server support| |webgl2|Enable some limitations to be able to use WebGL2. If not enabled, it will default to WebGPU in Wasm. Please refer to the [WebGL2 and WebGPU](https://github.com/bevyengine/bevy/tree/latest/examples#webgl2-and-webgpu) section of the examples README for more information on how to run Wasm builds with WebGPU.| |x11|X11 display server support| |zstd|For KTX2 supercompression| @@ -79,7 +80,6 @@ The default feature set enables most of the expected features of a game engine, |trace_tracy|Tracing support, exposing a port for Tracy| |trace_tracy_memory|Tracing support, with memory profiling, exposing a port for Tracy| |wav|WAV audio format support| -|wayland|Wayland display server support| |webp|WebP image format support| |wgpu_trace|Save a trace of all wgpu calls| |zlib|For KTX2 supercompression|