diff --git a/LuaMenu/configs/gameConfig/byar/mapDetails.lua b/LuaMenu/configs/gameConfig/byar/mapDetails.lua index df193f0ed..7699f1fba 100644 --- a/LuaMenu/configs/gameConfig/byar/mapDetails.lua +++ b/LuaMenu/configs/gameConfig/byar/mapDetails.lua @@ -72,7 +72,7 @@ return { ['Glacial Gap v1.1']={Width=28, Height=16, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=nil, Water=1, IsInPool=1, PlayerCount='16', TeamCount='2', Author='Nikuksis', InfoText='Strong winds blow through the frozen valley. Dual gap BAR Remake.', LastUpdate=1701287226}, ['Glacier Pass 1.2']={Width=10, Height=10, Is1v1=1, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=nil, Hills=1, Water=nil, IsInPool=1, PlayerCount='4', TeamCount='2', Author='IceXuick', InfoText='Fight on small, barren and cold glacier pass.\n\nBots have a slight advantage and can traverse cliffs on multiple points.\n\nIdeal for 1v1 or 2v2 games.', LastUpdate=1683982256}, ['Gods of War Remake v1.3']={Width=12, Height=12, Is1v1=1, IsTeam=nil, IsFFA=1, IsCertified=1, Special='Asymmetrical', Flat=nil, Hills=nil, Water=1, IsInPool=1, PlayerCount='5', TeamCount='5', Author='Nikuksis', InfoText='Small asymmetric island map.', LastUpdate=1683982280}, -['Great Divide V1']={Width=6, Height=8, Is1v1=1, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=nil, Water=nil, IsInPool=1, PlayerCount='4', TeamCount='2', Author='NOiZE', InfoText='Fight through a mountain pass.', LastUpdate=1683982310}, +['Great Divide V1']={Width=6, Height=8, Is1v1=1, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=nil, Water=nil, IsInPool=1, PlayerCount='4', TeamCount='2', Author='NOiZE', InfoText='Fight through a mountain pass.', LastUpdate=1604194304}, ['Greenest Fields 1.3.1']={Width=16, Height=16, Is1v1=nil, IsTeam=1, IsFFA=1, IsCertified=1, Special='No Metal', Flat=1, Hills=nil, Water=nil, IsInPool=1, PlayerCount='16', TeamCount='2', Author='IceXuick', InfoText='Fight on a calm and peaceful looking rural area, with nothing more than some old dirt-roads, trees and some rocks.\n\nBut with no metal spots.\nSo you\'re entire economy is based on Energy Converters.\n\nGood luck Commander!', LastUpdate=1683982327}, ['Greenhaven BAR v1.2']={Width=14, Height=14, Is1v1=1, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=1, Water=nil, IsInPool=1, PlayerCount='6', TeamCount='2', Author='Nikuksis', InfoText='Up to 3v3 map with many green hills.', LastUpdate=1687296910}, ['Hades Ponds 0.7']={Width=16, Height=16, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=1, Water=1, IsInPool=1, PlayerCount='16', TeamCount='2', Author='Phalange', InfoText=nil, LastUpdate=1683982256}, diff --git a/LuaMenu/configs/gameConfig/byar/minimapOverride/Great_Divide_V1.jpg b/LuaMenu/configs/gameConfig/byar/minimapOverride/Great_Divide_V1.jpg index 4788ebeec..40bd32090 100644 Binary files a/LuaMenu/configs/gameConfig/byar/minimapOverride/Great_Divide_V1.jpg and b/LuaMenu/configs/gameConfig/byar/minimapOverride/Great_Divide_V1.jpg differ diff --git a/LuaMenu/configs/gameConfig/byar/minimapThumbnail/Great_Divide_V1.png b/LuaMenu/configs/gameConfig/byar/minimapThumbnail/Great_Divide_V1.png index 6de0a09a1..c70c4b452 100644 Binary files a/LuaMenu/configs/gameConfig/byar/minimapThumbnail/Great_Divide_V1.png and b/LuaMenu/configs/gameConfig/byar/minimapThumbnail/Great_Divide_V1.png differ diff --git a/LuaMenu/configs/gameConfig/byar/savedBoxes.dat b/LuaMenu/configs/gameConfig/byar/savedBoxes.dat index 7512825b2..aa234ac14 100644 --- a/LuaMenu/configs/gameConfig/byar/savedBoxes.dat +++ b/LuaMenu/configs/gameConfig/byar/savedBoxes.dat @@ -142,6 +142,7 @@ Into Battle Redux v3.0.1.smf:2|0 150 50 200;150 0 200 50 Iron_Isle_V1.smf:2|0 0 40 200;160 0 200 200 Isidis crack 1.0.smf:2|0 133 66 200;133 0 200 66 Jade Empress 1.3.smf:2|37 26 105 73;129 87 172 157 +Kings Assault v1.3.smf:2|0 0 42 200;158 0 200 200 KnockoutR 1.5.smf:2|0 0 52 200;148 0 200 200 KnockoutR 1.5.smf:4|80 0 120 40;80 160 120 200;0 80 40 120;160 80 200 120 KnockoutR 1.5.smf:5|9 17 75 73;121 15 185 75;17 117 77 176;121 124 181 176;80 77 116 112 diff --git a/LuaMenu/widgets/gui_loadgame.lua b/LuaMenu/widgets/gui_loadgame.lua index 9a81f5fda..3bb15f7ee 100644 --- a/LuaMenu/widgets/gui_loadgame.lua +++ b/LuaMenu/widgets/gui_loadgame.lua @@ -445,9 +445,9 @@ local function InitializeControls(parent) } local headings = { - {name = i18n("map"), x = 10, width = 298}, - {name = i18n("date"), x = 10 + 298, width = 130}, - {name = i18n("game_version"), x = 10 + 298 + 130, right = 10}, + {name = i18n("map"), x = 10, width = 300}, + {name = i18n("date"), x = 10 + 300, width = 130}, + {name = i18n("game_version"), x = 10 + 300 + 130, right = 10}, } local saveList = WG.Chobby.SortableList(listHolder, headings, 80, 3, false)