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Save/Load forgotten groundBlockingObjectMap
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lhog committed Feb 8, 2022
1 parent 3b57a8b commit e8bf8a9
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions rts/System/LoadSave/CregLoadSaveHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
#include "Sim/Features/FeatureHandler.h"
#include "Sim/Units/UnitHandler.h"
#include "Sim/Misc/BuildingMaskMap.h"
#include "Sim/Misc/GroundBlockingObjectMap.h"
#include "Sim/Misc/InterceptHandler.h"
#include "Sim/Misc/LosHandler.h"
#include "Sim/Misc/QuadField.h"
Expand Down Expand Up @@ -85,6 +86,7 @@ void CGameStateCollector::Serialize(creg::ISerializer* s)
s->SerializeObjectInstance(losHandler, losHandler->GetClass());
s->SerializeObjectInstance(&interceptHandler, interceptHandler.GetClass());
s->SerializeObjectInstance(CCategoryHandler::Instance(), CCategoryHandler::Instance()->GetClass());
s->SerializeObjectInstance(&groundBlockingObjectMap, groundBlockingObjectMap.GetClass());
s->SerializeObjectInstance(&buildingMaskMap, buildingMaskMap.GetClass());
s->SerializeObjectInstance(&projectileHandler, projectileHandler.GetClass());
CPlasmaRepulser::SerializeShieldSegmentCollectionPool(s);
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