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regenerate_stale_files.sh
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regenerate_stale_files.sh
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#!/bin/bash
# This script runs the staleness tests and uses them to update any stale
# generated files.
set -ex
echo "::group::Regenerate stale files"
# Cd to the repo root.
cd $(dirname -- "$0")
readonly BazelBin="${BAZEL:-bazel} ${BAZEL_STARTUP_FLAGS}"
# Run and fix all staleness tests.
${BazelBin} test src:cmake_lists_staleness_test "$@" || ./bazel-bin/src/cmake_lists_staleness_test --fix
${BazelBin} test src/google/protobuf:well_known_types_staleness_test "$@" || ./bazel-bin/src/google/protobuf/well_known_types_staleness_test --fix
${BazelBin} test objectivec:well_known_types_staleness_test "$@" || ./bazel-bin/objectivec/well_known_types_staleness_test --fix
${BazelBin} test php:test_amalgamation_staleness "$@" || ./bazel-bin/php/test_amalgamation_staleness --fix
${BazelBin} test ruby/ext/google/protobuf_c:test_amalgamation_staleness "$@" || ./bazel-bin/ruby/ext/google/protobuf_c/test_amalgamation_staleness --fix
(cd upb; ${BazelBin} test cmake:test_generated_files "$@" || ./bazel-bin/cmake/test_generated_files --fix)
# Generate C# code.
# This doesn't currently have Bazel staleness tests, but there's an existing
# shell script that generates everything required. The output files are stable,
# so just regenerating in place should be harmless.
${BazelBin} build src/google/protobuf/compiler:protoc "$@"
(export PROTOC=$PWD/bazel-bin/protoc && cd csharp && ./generate_protos.sh)
echo "::endgroup::"