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Tetrust: Tetris in Rust

Rationale

A simple Tetris in order to have fun with Rust.

Our game must be as close as possible to the official spec (see doc/).

Personnal report

Questions

  • When am I able to just put a return value whitout the return keyword

Bugs

  • If you complete too many lines at once, there is an overflow bug -> Fixed
  • The game over appears to soon -> Fixed
  • If you rotate the tetrimino at the last moment, it could possibly be badly placed // Looks like fixed ?! Maybe at the same time of the too soon game over bug
  • Can't reproduce but I managed once to not be able to rotate the piece -> Looks like fixed