A simple Tetris in order to have fun with Rust.
Our game must be as close as possible to the official spec (see doc/
).
- I inspired myself a lot from https://www.youtube.com/watch?v=-JIlCYbpNnI
- When am I able to just put a return value whitout the return keyword
- If you complete too many lines at once, there is an overflow bug -> Fixed
- The game over appears to soon -> Fixed
- If you rotate the tetrimino at the last moment, it could possibly be badly placed // Looks like fixed ?! Maybe at the same time of the too soon game over bug
- Can't reproduce but I managed once to not be able to rotate the piece -> Looks like fixed