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ButtonInterrupt.ino
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ButtonInterrupt.ino
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/*************************************************************
Blynk is a platform with iOS and Android apps to control
ESP32, Arduino, Raspberry Pi and the likes over the Internet.
You can easily build mobile and web interfaces for any
projects by simply dragging and dropping widgets.
Downloads, docs, tutorials: https://www.blynk.io
Sketch generator: https://examples.blynk.cc
Blynk community: https://community.blynk.cc
Follow us: https://www.fb.com/blynkapp
https://twitter.com/blynk_app
Blynk library is licensed under MIT license
This example code is in public domain.
*************************************************************
This example shows how to monitor a button state
using interrupts mechanism.
App dashboard setup:
LED widget on V1
*************************************************************/
/* Comment this out to disable prints and save space */
#define BLYNK_PRINT Serial
/* Fill in information from Blynk Device Info here */
//#define BLYNK_TEMPLATE_ID "TMPxxxxxx"
//#define BLYNK_TEMPLATE_NAME "Device"
//#define BLYNK_AUTH_TOKEN "YourAuthToken"
#include <SPI.h>
#include <Ethernet.h>
#include <BlynkSimpleEthernet.h>
WidgetLED led1(V1);
// We make these values volatile, as they are used in interrupt context
volatile bool pinChanged = false;
volatile int pinValue = 0;
// Most boards won't send data to WiFi out of interrupt handler.
// We just store the value and process it in the main loop.
void checkPin()
{
// Invert state, since button is "Active LOW"
pinValue = !digitalRead(2);
// Mark pin value changed
pinChanged = true;
}
void setup()
{
// Debug console
Serial.begin(9600);
Blynk.begin(BLYNK_AUTH_TOKEN);
// Make pin 2 HIGH by default
pinMode(2, INPUT_PULLUP);
// Attach INT to our handler
attachInterrupt(digitalPinToInterrupt(2), checkPin, CHANGE);
}
void loop()
{
Blynk.run();
if (pinChanged) {
// Process the value
if (pinValue) {
led1.on();
} else {
led1.off();
}
// Clear the mark, as we have processed the value
pinChanged = false;
}
}