What's Changed
- SFRPG: don't use the ammotracker for starfinder by @SoxMax in #32
- SFRPG: Consume ammo after an attack has completed, rather than when creating an attack by @SoxMax in #33
- SFRPG: Fixes and improvements for grenade handling by @SoxMax in #34
Full Changelog: v3.12-hotfix.1...v3.13