* [Conan](http://conan.io)
* [CMake](http://cmake.org)
- Have the project extracted and all in a directory (
git pull
or unzip the project archive) - Open a command prompt with all the environment variables set properly
- This means opening a visual studio dev prompt if you're on windows
conan install
, possibly including various-s
or--build
flags if the libraries need to be built for your compiler- This will generate various dll's in the bin folder in the root of the project. Distribute these with your game; they're needed to run the btx engine.
mkdir build
cd build
cmake .. -G "YOUR GENERATOR"
- Now build the project with the generated files
- This probably means typing
make
if you're on Unix, or opening the solution file if you're on windows.
- This probably means typing
- After compilation the btx binary should end up in the bin folder in the project root.
You should now have a working btx executable in the bin folder, together with the binaries needed to run it. Go play a game!