We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
For my project, I need this to output a flat cubemap texture, like so:
But I do NOT want a true Unity Cubemap; rather I just want it to look just like the above image when I view the camera's contents.
Is this possible, and if so, how do I modify this or otherwise get it to output these results?
The text was updated successfully, but these errors were encountered:
No branches or pull requests
For my project, I need this to output a flat cubemap texture, like so:
But I do NOT want a true Unity Cubemap; rather I just want it to look just like the above image when I view the camera's contents.
Is this possible, and if so, how do I modify this or otherwise get it to output these results?
The text was updated successfully, but these errors were encountered: