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Releases: bonjorno7/SourceOps

Fix Wacky Normal Bug

14 Aug 22:38
b82dc8b
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This version fixes a really strange bug in the SMD exporter, see 2ec1490 for details.

Collision Joints

09 Aug 19:14
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This version adds support for $collisionjoints.
Nothing fancy like $jointconstrain, but useful for basic things.
I'm including the README with this release because it has actual content now.

Blender 2.8 Fix

08 Aug 13:37
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This version fixes some bugs with Blender 2.8, automatically finds studiomdl.exe in subfolders of bin, and makes some minor changes to UI.

Add Pose Bone Transforms to Misc Panel

07 Aug 20:55
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Not a very exciting update, but something I felt was necessary before taking the new round of screenshots.

Actions

07 Aug 16:41
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This version replaces the old timeline approach for sequences with actions, and has a bunch of little fixes.

Tooltips, Skins, and Auto Export

02 Aug 13:46
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This version adjust tooltips, lets skins use multiple materials, and lets you choose which steps you want auto export to do.

Wine Support

02 Aug 11:38
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This version allows you to set a path for Wine, so you can use SourceOps on Linux (with the Windows version of your target game).

Object as Origin

01 Aug 20:37
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This version gives you the option to use an object as origin (thanks @CabbageMcGravel).
Also it fixes the issues with orientation and location that SMD and FBX had, so don't be surprised if things are aligned differently now, they are just aligned correctly for the first time.

Fix Slashes and Log File

31 Jul 22:40
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This version (hopefully) fixes any issues with slashes and invalid bytes in the compile log.

FBX Support

13 Jul 19:08
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This update adds support for FBX export (only for CS:GO branch).
I'm dropping the last version number and switching to Semantic Versioning.