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CHANGELOG.md

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2.5.0

Added
  • Adds support for automatic universal links forwarding on iOS.
    • This enables the Braze SDK to automatically forward universal links to the iOS system method UIApplicationDelegate.application(_:continue:restorationHandler:).
    • To enable this feature, you must add your app <app name>.entitlements file to the 'Copy Bundle Resources' build phase in Xcode.
      • In an Unreal Engine 4 project, the <app name>.entitlements file must be added to either [YourProject]/Build/IOS or [YourProject]/Build/IOS/Cloud depending on your setup.

2.4.0

Fixed
  • Fixes iOS issues:
    • Use a method swizzling approach to handling notification device tokens to improve the Braze SDK compatibility with third party libraries.

2.3.0

Fixed
  • Fixes text encoding issues on iOS. The plugin now correctly converts strings to UTF-8 before sending them to the Braze SDK.

2.2.0

Fixed
  • Fixes Android issues:
    • Fixed issues with some BrazeUser functions causing crashes.
Updated
  • Updates iOS support:
    • Framework rebuilt with Xcode 13 to support Xcode 13 build environment and platforms as old as iOS 9.

2.1.0

Updated
  • Updates Android support:
    • Updates Braze Android SDK to version 24.1.0.
    • Updates Gradle script generator to always include Kotlin plugin dependency, not just when Firebase Cloud Messaging is enabled.
Fixed
  • Fixed an issue where a call to Activity.registerActivityLifecycleCallbacks() would cause a crash on API 28 and below devices.

2.0.0

Breaking
  • Updates iOS support:
    • Updates the Braze iOS SDK to version 4.5.1.
    • Switches the Braze static library to use the static framework.
  • Updates Android support:
    • Updates Braze Android SDK to version 23.0.
    • Updates supported Android SDK to 31.
  • Updates supported Unreal Engine version to 4.27.
Added
  • Adds the call to addSdkMetadata on both platforms to inform Braze services that this is an Unreal application.

1.0.0

  • Initial release