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game.project
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game.project
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[project]
title = OverrunRoom
version = 0.1
dependencies#0 = https://github.com/britzl/ludobits/archive/1.2.zip
dependencies#1 = https://github.com/britzl/defold-orthographic/archive/refs/tags/2.11.4.zip
[bootstrap]
main_collection = /oneroom/oneroom.collectionc
render = /orthographic/render/orthographic.renderc
[input]
game_binding = /input/game.input_bindingc
[display]
width = 960
height = 640
[physics]
scale = 0.02
debug = 0
max_collisions = 200
max_contacts = 100
[script]
shared_state = 1
[ios]
bundle_identifier = com.bitfront.oneroom
[android]
package = com.bitfront.oneroom
[osx]
bundle_identifier = com.bitfront.oneroom
[graphics]
default_texture_min_filter = nearest
default_texture_mag_filter = nearest
[factory]
max_count = 1000
[sprite]
max_count = 500
[particle_fx]
max_count = 300
max_particle_count = 1000
[tilemap]
max_tile_count = 9000
[label]
subpixels = 0