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script.lua
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script.lua
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getgenv().hidename = true
getgenv().loopyLegends = false
---### Loading Section ###---
task.wait(2)
repeat task.wait() until game:IsLoaded()
if game.PlaceId == 8304191830 then
repeat task.wait() until game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name)
repeat task.wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("collection"):FindFirstChild("grid"):FindFirstChild("List"):FindFirstChild("Outer"):FindFirstChild("UnitFrames")
else
repeat task.wait() until game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name)
game:GetService("ReplicatedStorage").endpoints.client_to_server.vote_start:InvokeServer()
repeat task.wait() until game:GetService("Workspace")["_waves_started"].Value == true
end
---### Loading Section End ###---
--[[
Rayfield Interface Suite
by Sirius
shlex | Designing + Programming
iRay | Programming
]]
-- DO NOT MODIFY UNLESS YOU KNOW WHAT YOU ARE DOING - Defrag
local Release = "Beta 7R"
local NotificationDuration = 6.5
local RayfieldFolder = "Rayfield"
local ConfigurationFolder = RayfieldFolder.."/Configurations"
local ConfigurationExtension = ".rfld"
local RayfieldLibrary = {
Flags = {},
Theme = {
Default = {
TextFont = "Default", -- Default will use the various font faces used across Rayfield
TextColor = Color3.fromRGB(240, 240, 240),
Background = Color3.fromRGB(25, 25, 25),
Topbar = Color3.fromRGB(34, 34, 34),
Shadow = Color3.fromRGB(20, 20, 20),
NotificationBackground = Color3.fromRGB(20, 20, 20),
NotificationActionsBackground = Color3.fromRGB(230, 230, 230),
TabBackground = Color3.fromRGB(80, 80, 80),
TabStroke = Color3.fromRGB(85, 85, 85),
TabBackgroundSelected = Color3.fromRGB(210, 210, 210),
TabTextColor = Color3.fromRGB(240, 240, 240),
SelectedTabTextColor = Color3.fromRGB(50, 50, 50),
ElementBackground = Color3.fromRGB(35, 35, 35),
ElementBackgroundHover = Color3.fromRGB(40, 40, 40),
SecondaryElementBackground = Color3.fromRGB(25, 25, 25), -- For labels and paragraphs
ElementStroke = Color3.fromRGB(50, 50, 50),
SecondaryElementStroke = Color3.fromRGB(40, 40, 40), -- For labels and paragraphs
SliderBackground = Color3.fromRGB(43, 105, 159),
SliderProgress = Color3.fromRGB(43, 105, 159),
SliderStroke = Color3.fromRGB(48, 119, 177),
ToggleBackground = Color3.fromRGB(30, 30, 30),
ToggleEnabled = Color3.fromRGB(0, 146, 214),
ToggleDisabled = Color3.fromRGB(100, 100, 100),
ToggleEnabledStroke = Color3.fromRGB(0, 170, 255),
ToggleDisabledStroke = Color3.fromRGB(125, 125, 125),
ToggleEnabledOuterStroke = Color3.fromRGB(100, 100, 100),
ToggleDisabledOuterStroke = Color3.fromRGB(65, 65, 65),
InputBackground = Color3.fromRGB(30, 30, 30),
InputStroke = Color3.fromRGB(65, 65, 65),
PlaceholderColor = Color3.fromRGB(178, 178, 178)
},
Light = {
TextFont = "Gotham", -- Default will use the various font faces used across Rayfield
TextColor = Color3.fromRGB(50, 50, 50), -- i need to make all text 240, 240, 240 and base gray on transparency not color to do this
Background = Color3.fromRGB(255, 255, 255),
Topbar = Color3.fromRGB(217, 217, 217),
Shadow = Color3.fromRGB(223, 223, 223),
NotificationBackground = Color3.fromRGB(20, 20, 20),
NotificationActionsBackground = Color3.fromRGB(230, 230, 230),
TabBackground = Color3.fromRGB(220, 220, 220),
TabStroke = Color3.fromRGB(112, 112, 112),
TabBackgroundSelected = Color3.fromRGB(0, 142, 208),
TabTextColor = Color3.fromRGB(240, 240, 240),
SelectedTabTextColor = Color3.fromRGB(50, 50, 50),
ElementBackground = Color3.fromRGB(198, 198, 198),
ElementBackgroundHover = Color3.fromRGB(230, 230, 230),
SecondaryElementBackground = Color3.fromRGB(136, 136, 136), -- For labels and paragraphs
ElementStroke = Color3.fromRGB(180, 199, 97),
SecondaryElementStroke = Color3.fromRGB(40, 40, 40), -- For labels and paragraphs
SliderBackground = Color3.fromRGB(31, 159, 71),
SliderProgress = Color3.fromRGB(31, 159, 71),
SliderStroke = Color3.fromRGB(42, 216, 94),
ToggleBackground = Color3.fromRGB(170, 203, 60),
ToggleEnabled = Color3.fromRGB(32, 214, 29),
ToggleDisabled = Color3.fromRGB(100, 22, 23),
ToggleEnabledStroke = Color3.fromRGB(17, 255, 0),
ToggleDisabledStroke = Color3.fromRGB(65, 8, 8),
ToggleEnabledOuterStroke = Color3.fromRGB(0, 170, 0),
ToggleDisabledOuterStroke = Color3.fromRGB(170, 0, 0),
InputBackground = Color3.fromRGB(31, 159, 71),
InputStroke = Color3.fromRGB(19, 65, 31),
PlaceholderColor = Color3.fromRGB(178, 178, 178)
}
}
}
-- Services
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local HttpService = game:GetService("HttpService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local CoreGui = game:GetService("CoreGui")
-- Interface Management
local Rayfield = game:GetObjects("rbxassetid://10804731440")[1]
if gethui then
Rayfield.Parent = gethui()
elseif syn.protect_gui then
syn.protect_gui(Rayfield)
Rayfield.Parent = CoreGui
elseif CoreGui:FindFirstChild("RobloxGui") then
Rayfield.Parent = CoreGui:FindFirstChild("RobloxGui")
else
Rayfield.Parent = CoreGui
end
if gethui then
for _, Interface in ipairs(gethui():GetChildren()) do
if Interface.Name == Rayfield.Name and Interface ~= Rayfield then
Interface.Enabled = false
Interface.Name = "Rayfield-Old"
end
end
else
for _, Interface in ipairs(CoreGui:GetChildren()) do
if Interface.Name == Rayfield.Name and Interface ~= Rayfield then
Interface.Enabled = false
Interface.Name = "Rayfield-Old"
end
end
end
-- Object Variables
local Camera = workspace.CurrentCamera
local Main = Rayfield.Main
local Topbar = Main.Topbar
local Elements = Main.Elements
local LoadingFrame = Main.LoadingFrame
local TabList = Main.TabList
Rayfield.DisplayOrder = 100
LoadingFrame.Version.Text = Release
-- Variables
local request = (syn and syn.request) or (http and http.request) or http_request
local CFileName = nil
local CEnabled = false
local Minimised = false
local Hidden = false
local Debounce = false
local Notifications = Rayfield.Notifications
local SelectedTheme = RayfieldLibrary.Theme.Default
function ChangeTheme(ThemeName)
SelectedTheme = RayfieldLibrary.Theme[ThemeName]
for _, obj in ipairs(Rayfield:GetDescendants()) do
if obj.ClassName == "TextLabel" or obj.ClassName == "TextBox" or obj.ClassName == "TextButton" then
if SelectedTheme.TextFont ~= "Default" then
obj.TextColor3 = SelectedTheme.TextColor
obj.Font = SelectedTheme.TextFont
end
end
end
Rayfield.Main.BackgroundColor3 = SelectedTheme.Background
Rayfield.Main.Topbar.BackgroundColor3 = SelectedTheme.Topbar
Rayfield.Main.Topbar.CornerRepair.BackgroundColor3 = SelectedTheme.Topbar
Rayfield.Main.Shadow.Image.ImageColor3 = SelectedTheme.Shadow
Rayfield.Main.Topbar.ChangeSize.ImageColor3 = SelectedTheme.TextColor
Rayfield.Main.Topbar.Hide.ImageColor3 = SelectedTheme.TextColor
Rayfield.Main.Topbar.Theme.ImageColor3 = SelectedTheme.TextColor
for _, TabPage in ipairs(Elements:GetChildren()) do
for _, Element in ipairs(TabPage:GetChildren()) do
if Element.ClassName == "Frame" and Element.Name ~= "Placeholder" and Element.Name ~= "SectionSpacing" and Element.Name ~= "SectionTitle" then
Element.BackgroundColor3 = SelectedTheme.ElementBackground
Element.UIStroke.Color = SelectedTheme.ElementStroke
end
end
end
end
local function AddDraggingFunctionality(DragPoint, Main)
pcall(function()
local Dragging, DragInput, MousePos, FramePos = false
DragPoint.InputBegan:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton1 then
Dragging = true
MousePos = Input.Position
FramePos = Main.Position
Input.Changed:Connect(function()
if Input.UserInputState == Enum.UserInputState.End then
Dragging = false
end
end)
end
end)
DragPoint.InputChanged:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseMovement then
DragInput = Input
end
end)
UserInputService.InputChanged:Connect(function(Input)
if Input == DragInput and Dragging then
local Delta = Input.Position - MousePos
TweenService:Create(Main, TweenInfo.new(0.45, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Position = UDim2.new(FramePos.X.Scale,FramePos.X.Offset + Delta.X, FramePos.Y.Scale, FramePos.Y.Offset + Delta.Y)}):Play()
end
end)
end)
end
local function PackColor(Color)
return {R = Color.R * 255, G = Color.G * 255, B = Color.B * 255}
end
local function UnpackColor(Color)
return Color3.fromRGB(Color.R, Color.G, Color.B)
end
local function LoadConfiguration(Configuration)
local Data = HttpService:JSONDecode(Configuration)
table.foreach(Data, function(FlagName, FlagValue)
if RayfieldLibrary.Flags[FlagName] then
spawn(function()
if RayfieldLibrary.Flags[FlagName].Type == "ColorPicker" then
RayfieldLibrary.Flags[FlagName]:Set(UnpackColor(FlagValue))
else
if RayfieldLibrary.Flags[FlagName].CurrentValue or RayfieldLibrary.Flags[FlagName].CurrentKeybind or RayfieldLibrary.Flags[FlagName].CurrentOption or RayfieldLibrary.Flags[FlagName].Color ~= FlagValue then RayfieldLibrary.Flags[FlagName]:Set(FlagValue) end
end
end)
else
RayfieldLibrary:Notify({Title = "Flag Error", Content = "Rayfield was unable to find '"..FlagName.. "'' in the current script"})
end
end)
end
local function SaveConfiguration()
if not CEnabled then return end
local Data = {}
for i,v in pairs(RayfieldLibrary.Flags) do
if v.Type == "ColorPicker" then
Data[i] = PackColor(v.Color)
else
Data[i] = v.CurrentValue or v.CurrentKeybind or v.CurrentOption or v.Color
end
end
writefile(ConfigurationFolder .. "\\" .. CFileName .. ConfigurationExtension, tostring(HttpService:JSONEncode(Data)))
end
local neon = (function() -- Open sourced neon module
local module = {}
do
local function IsNotNaN(x)
return x == x
end
local continued = IsNotNaN(Camera:ScreenPointToRay(0,0).Origin.x)
while not continued do
RunService.RenderStepped:wait()
continued = IsNotNaN(Camera:ScreenPointToRay(0,0).Origin.x)
end
end
local RootParent = Camera
if getgenv().SecureMode == nil then
RootParent = Camera
else
if not getgenv().SecureMode then
RootParent = Camera
else
RootParent = nil
end
end
local binds = {}
local root = Instance.new('Folder', RootParent)
root.Name = 'neon'
local GenUid; do
local id = 0
function GenUid()
id = id + 1
return 'neon::'..tostring(id)
end
end
local DrawQuad; do
local acos, max, pi, sqrt = math.acos, math.max, math.pi, math.sqrt
local sz = 0.2
function DrawTriangle(v1, v2, v3, p0, p1)
local s1 = (v1 - v2).magnitude
local s2 = (v2 - v3).magnitude
local s3 = (v3 - v1).magnitude
local smax = max(s1, s2, s3)
local A, B, C
if s1 == smax then
A, B, C = v1, v2, v3
elseif s2 == smax then
A, B, C = v2, v3, v1
elseif s3 == smax then
A, B, C = v3, v1, v2
end
local para = ( (B-A).x*(C-A).x + (B-A).y*(C-A).y + (B-A).z*(C-A).z ) / (A-B).magnitude
local perp = sqrt((C-A).magnitude^2 - para*para)
local dif_para = (A - B).magnitude - para
local st = CFrame.new(B, A)
local za = CFrame.Angles(pi/2,0,0)
local cf0 = st
local Top_Look = (cf0 * za).lookVector
local Mid_Point = A + CFrame.new(A, B).LookVector * para
local Needed_Look = CFrame.new(Mid_Point, C).LookVector
local dot = Top_Look.x*Needed_Look.x + Top_Look.y*Needed_Look.y + Top_Look.z*Needed_Look.z
local ac = CFrame.Angles(0, 0, acos(dot))
cf0 = cf0 * ac
if ((cf0 * za).lookVector - Needed_Look).magnitude > 0.01 then
cf0 = cf0 * CFrame.Angles(0, 0, -2*acos(dot))
end
cf0 = cf0 * CFrame.new(0, perp/2, -(dif_para + para/2))
local cf1 = st * ac * CFrame.Angles(0, pi, 0)
if ((cf1 * za).lookVector - Needed_Look).magnitude > 0.01 then
cf1 = cf1 * CFrame.Angles(0, 0, 2*acos(dot))
end
cf1 = cf1 * CFrame.new(0, perp/2, dif_para/2)
if not p0 then
p0 = Instance.new('Part')
p0.FormFactor = 'Custom'
p0.TopSurface = 0
p0.BottomSurface = 0
p0.Anchored = true
p0.CanCollide = false
p0.Material = 'Glass'
p0.Size = Vector3.new(sz, sz, sz)
local mesh = Instance.new('SpecialMesh', p0)
mesh.MeshType = 2
mesh.Name = 'WedgeMesh'
end
p0.WedgeMesh.Scale = Vector3.new(0, perp/sz, para/sz)
p0.CFrame = cf0
if not p1 then
p1 = p0:clone()
end
p1.WedgeMesh.Scale = Vector3.new(0, perp/sz, dif_para/sz)
p1.CFrame = cf1
return p0, p1
end
function DrawQuad(v1, v2, v3, v4, parts)
parts[1], parts[2] = DrawTriangle(v1, v2, v3, parts[1], parts[2])
parts[3], parts[4] = DrawTriangle(v3, v2, v4, parts[3], parts[4])
end
end
function module:BindFrame(frame, properties)
if RootParent == nil then return end
if binds[frame] then
return binds[frame].parts
end
local uid = GenUid()
local parts = {}
local f = Instance.new('Folder', root)
f.Name = frame.Name
local parents = {}
do
local function add(child)
if child:IsA'GuiObject' then
parents[#parents + 1] = child
add(child.Parent)
end
end
add(frame)
end
local function UpdateOrientation(fetchProps)
local zIndex = 1 - 0.05*frame.ZIndex
local tl, br = frame.AbsolutePosition, frame.AbsolutePosition + frame.AbsoluteSize
local tr, bl = Vector2.new(br.x, tl.y), Vector2.new(tl.x, br.y)
do
local rot = 0;
for _, v in ipairs(parents) do
rot = rot + v.Rotation
end
if rot ~= 0 and rot%180 ~= 0 then
local mid = tl:lerp(br, 0.5)
local s, c = math.sin(math.rad(rot)), math.cos(math.rad(rot))
local vec = tl
tl = Vector2.new(c*(tl.x - mid.x) - s*(tl.y - mid.y), s*(tl.x - mid.x) + c*(tl.y - mid.y)) + mid
tr = Vector2.new(c*(tr.x - mid.x) - s*(tr.y - mid.y), s*(tr.x - mid.x) + c*(tr.y - mid.y)) + mid
bl = Vector2.new(c*(bl.x - mid.x) - s*(bl.y - mid.y), s*(bl.x - mid.x) + c*(bl.y - mid.y)) + mid
br = Vector2.new(c*(br.x - mid.x) - s*(br.y - mid.y), s*(br.x - mid.x) + c*(br.y - mid.y)) + mid
end
end
DrawQuad(
Camera:ScreenPointToRay(tl.x, tl.y, zIndex).Origin,
Camera:ScreenPointToRay(tr.x, tr.y, zIndex).Origin,
Camera:ScreenPointToRay(bl.x, bl.y, zIndex).Origin,
Camera:ScreenPointToRay(br.x, br.y, zIndex).Origin,
parts
)
if fetchProps then
for _, pt in pairs(parts) do
pt.Parent = f
end
for propName, propValue in pairs(properties) do
for _, pt in pairs(parts) do
pt[propName] = propValue
end
end
end
end
UpdateOrientation(true)
RunService:BindToRenderStep(uid, 2000, UpdateOrientation)
binds[frame] = {
uid = uid;
parts = parts;
}
return binds[frame].parts
end
function module:Modify(frame, properties)
local parts = module:GetBoundParts(frame)
if parts then
for propName, propValue in pairs(properties) do
for _, pt in pairs(parts) do
pt[propName] = propValue
end
end
end
end
function module:UnbindFrame(frame)
if RootParent == nil then return end
local cb = binds[frame]
if cb then
RunService:UnbindFromRenderStep(cb.uid)
for _, v in pairs(cb.parts) do
v:Destroy()
end
binds[frame] = nil
end
end
function module:HasBinding(frame)
return binds[frame] ~= nil
end
function module:GetBoundParts(frame)
return binds[frame] and binds[frame].parts
end
return module
end)()
function RayfieldLibrary:Notify(NotificationSettings)
spawn(function()
local ActionCompleted = true
local Notification = Notifications.Template:Clone()
Notification.Parent = Notifications
Notification.Name = NotificationSettings.Title or "Unknown Title"
Notification.Visible = true
local blurlight = nil
if not getgenv().SecureMode then
blurlight = Instance.new("DepthOfFieldEffect",game:GetService("Lighting"))
blurlight.Enabled = true
blurlight.FarIntensity = 0
blurlight.FocusDistance = 51.6
blurlight.InFocusRadius = 50
blurlight.NearIntensity = 1
game:GetService("Debris"):AddItem(script,0)
end
Notification.Actions.Template.Visible = false
if NotificationSettings.Actions then
for _, Action in pairs(NotificationSettings.Actions) do
ActionCompleted = false
local NewAction = Notification.Actions.Template:Clone()
NewAction.BackgroundColor3 = SelectedTheme.NotificationActionsBackground
if SelectedTheme ~= RayfieldLibrary.Theme.Default then
NewAction.TextColor3 = SelectedTheme.TextColor
end
NewAction.Name = Action.Name
NewAction.Visible = true
NewAction.Parent = Notification.Actions
NewAction.Text = Action.Name
NewAction.BackgroundTransparency = 1
NewAction.TextTransparency = 1
NewAction.Size = UDim2.new(0, NewAction.TextBounds.X + 27, 0, 36)
NewAction.MouseButton1Click:Connect(function()
local Success, Response = pcall(Action.Callback)
if not Success then
print("Rayfield | Action: "..Action.Name.." Callback Error " ..tostring(Response))
end
ActionCompleted = true
end)
end
end
Notification.BackgroundColor3 = SelectedTheme.Background
Notification.Title.Text = NotificationSettings.Title or "Unknown"
Notification.Title.TextTransparency = 1
Notification.Title.TextColor3 = SelectedTheme.TextColor
Notification.Description.Text = NotificationSettings.Content or "Unknown"
Notification.Description.TextTransparency = 1
Notification.Description.TextColor3 = SelectedTheme.TextColor
Notification.Icon.ImageColor3 = SelectedTheme.TextColor
if NotificationSettings.Image then
Notification.Icon.Image = "rbxassetid://"..tostring(NotificationSettings.Image)
else
Notification.Icon.Image = "rbxassetid://3944680095"
end
Notification.Icon.ImageTransparency = 1
Notification.Parent = Notifications
Notification.Size = UDim2.new(0, 260, 0, 80)
Notification.BackgroundTransparency = 1
TweenService:Create(Notification, TweenInfo.new(0.7, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 295, 0, 91)}):Play()
TweenService:Create(Notification, TweenInfo.new(0.7, Enum.EasingStyle.Quint), {BackgroundTransparency = 0.1}):Play()
Notification:TweenPosition(UDim2.new(0.5,0,0.915,0),'Out','Quint',0.8,true)
wait(0.3)
TweenService:Create(Notification.Icon, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {ImageTransparency = 0}):Play()
TweenService:Create(Notification.Title, TweenInfo.new(0.7, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
TweenService:Create(Notification.Description, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {TextTransparency = 0.2}):Play()
wait(0.2)
-- Requires Graphics Level 8-10
if getgenv().SecureMode == nil then
TweenService:Create(Notification, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0.4}):Play()
else
if not getgenv().SecureMode then
TweenService:Create(Notification, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0.4}):Play()
else
TweenService:Create(Notification, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
end
end
if Rayfield.Name == "Rayfield" then
neon:BindFrame(Notification.BlurModule, {
Transparency = 0.98;
BrickColor = BrickColor.new("Institutional white");
})
end
if not NotificationSettings.Actions then
wait(NotificationSettings.Duration or NotificationDuration - 0.5)
else
wait(0.8)
TweenService:Create(Notification, TweenInfo.new(0.7, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 295, 0, 132)}):Play()
wait(0.3)
for _, Action in ipairs(Notification.Actions:GetChildren()) do
if Action.ClassName == "TextButton" and Action.Name ~= "Template" then
TweenService:Create(Action, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 0.2}):Play()
TweenService:Create(Action, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
wait(0.05)
end
end
end
repeat wait(0.001) until ActionCompleted
for _, Action in ipairs(Notification.Actions:GetChildren()) do
if Action.ClassName == "TextButton" and Action.Name ~= "Template" then
TweenService:Create(Action, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Action, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
end
end
TweenService:Create(Notification.Title, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {Position = UDim2.new(0.47, 0,0.234, 0)}):Play()
TweenService:Create(Notification.Description, TweenInfo.new(0.8, Enum.EasingStyle.Quint), {Position = UDim2.new(0.528, 0,0.637, 0)}):Play()
TweenService:Create(Notification, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 280, 0, 83)}):Play()
TweenService:Create(Notification.Icon, TweenInfo.new(0.4, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
TweenService:Create(Notification, TweenInfo.new(0.8, Enum.EasingStyle.Quint), {BackgroundTransparency = 0.6}):Play()
wait(0.3)
TweenService:Create(Notification.Title, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {TextTransparency = 0.4}):Play()
TweenService:Create(Notification.Description, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {TextTransparency = 0.5}):Play()
wait(0.4)
TweenService:Create(Notification, TweenInfo.new(0.9, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 260, 0, 0)}):Play()
TweenService:Create(Notification, TweenInfo.new(0.8, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Notification.Title, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
TweenService:Create(Notification.Description, TweenInfo.new(0.6, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
wait(0.2)
if not getgenv().SecureMode then
neon:UnbindFrame(Notification.BlurModule)
blurlight:Destroy()
end
wait(0.9)
Notification:Destroy()
end)
end
function Hide()
Debounce = true
RayfieldLibrary:Notify({Title = "Interface Hidden", Content = "The interface has been hidden, you can unhide the interface by tapping RightShift", Duration = 7})
TweenService:Create(Main, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 470, 0, 400)}):Play()
TweenService:Create(Main.Topbar, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 470, 0, 45)}):Play()
TweenService:Create(Main, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Main.Topbar, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Main.Topbar.Divider, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Main.Topbar.CornerRepair, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Main.Topbar.Title, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
TweenService:Create(Main.Shadow.Image, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
TweenService:Create(Topbar.UIStroke, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
for _, TopbarButton in ipairs(Topbar:GetChildren()) do
if TopbarButton.ClassName == "ImageButton" then
TweenService:Create(TopbarButton, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
end
end
for _, tabbtn in ipairs(TabList:GetChildren()) do
if tabbtn.ClassName == "Frame" and tabbtn.Name ~= "Placeholder" then
TweenService:Create(tabbtn, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(tabbtn.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
TweenService:Create(tabbtn.Image, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
TweenService:Create(tabbtn.Shadow, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
TweenService:Create(tabbtn.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
end
end
for _, tab in ipairs(Elements:GetChildren()) do
if tab.Name ~= "Template" and tab.ClassName == "ScrollingFrame" and tab.Name ~= "Placeholder" then
for _, element in ipairs(tab:GetChildren()) do
if element.ClassName == "Frame" then
if element.Name ~= "SectionSpacing" and element.Name ~= "Placeholder" then
if element.Name == "SectionTitle" then
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
else
TweenService:Create(element, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(element.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
end
for _, child in ipairs(element:GetChildren()) do
if child.ClassName == "Frame" or child.ClassName == "TextLabel" or child.ClassName == "TextBox" or child.ClassName == "ImageButton" or child.ClassName == "ImageLabel" then
child.Visible = false
end
end
end
end
end
end
end
wait(0.5)
Main.Visible = false
Debounce = false
end
function Unhide()
Debounce = true
Main.Position = UDim2.new(0.5, 0, 0.5, 0)
Main.Visible = true
TweenService:Create(Main, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 500, 0, 475)}):Play()
TweenService:Create(Main.Topbar, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 500, 0, 45)}):Play()
TweenService:Create(Main.Shadow.Image, TweenInfo.new(0.7, Enum.EasingStyle.Quint), {ImageTransparency = 0.4}):Play()
TweenService:Create(Main, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(Main.Topbar, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(Main.Topbar.Divider, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(Main.Topbar.CornerRepair, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(Main.Topbar.Title, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
if Minimised then
spawn(Maximise)
end
for _, TopbarButton in ipairs(Topbar:GetChildren()) do
if TopbarButton.ClassName == "ImageButton" then
TweenService:Create(TopbarButton, TweenInfo.new(0.7, Enum.EasingStyle.Quint), {ImageTransparency = 0.8}):Play()
end
end
for _, tabbtn in ipairs(TabList:GetChildren()) do
if tabbtn.ClassName == "Frame" and tabbtn.Name ~= "Placeholder" then
if tostring(Elements.UIPageLayout.CurrentPage) == tabbtn.Title.Text then
TweenService:Create(tabbtn, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(tabbtn.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
TweenService:Create(tabbtn.Shadow, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0.9}):Play()
TweenService:Create(tabbtn.Image, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0}):Play()
TweenService:Create(tabbtn.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
else
TweenService:Create(tabbtn, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0.7}):Play()
TweenService:Create(tabbtn.Image, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0.2}):Play()
TweenService:Create(tabbtn.Shadow, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0.7}):Play()
TweenService:Create(tabbtn.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0.2}):Play()
TweenService:Create(tabbtn.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 0}):Play()
end
end
end
for _, tab in ipairs(Elements:GetChildren()) do
if tab.Name ~= "Template" and tab.ClassName == "ScrollingFrame" and tab.Name ~= "Placeholder" then
for _, element in ipairs(tab:GetChildren()) do
if element.ClassName == "Frame" then
if element.Name ~= "SectionSpacing" and element.Name ~= "Placeholder" then
if element.Name == "SectionTitle" then
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
else
TweenService:Create(element, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(element.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 0}):Play()
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
end
for _, child in ipairs(element:GetChildren()) do
if child.ClassName == "Frame" or child.ClassName == "TextLabel" or child.ClassName == "TextBox" or child.ClassName == "ImageButton" or child.ClassName == "ImageLabel" then
child.Visible = true
end
end
end
end
end
end
end
wait(0.5)
Minimised = false
Debounce = false
end
function Maximise()
Debounce = true
Topbar.ChangeSize.Image = "rbxassetid://"..10137941941
TweenService:Create(Topbar.UIStroke, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
TweenService:Create(Main.Shadow.Image, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {ImageTransparency = 0.4}):Play()
TweenService:Create(Topbar.CornerRepair, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(Topbar.Divider, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(Main, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 500, 0, 475)}):Play()
TweenService:Create(Topbar, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 500, 0, 45)}):Play()
TabList.Visible = true
wait(0.2)
Elements.Visible = true
for _, tab in ipairs(Elements:GetChildren()) do
if tab.Name ~= "Template" and tab.ClassName == "ScrollingFrame" and tab.Name ~= "Placeholder" then
for _, element in ipairs(tab:GetChildren()) do
if element.ClassName == "Frame" then
if element.Name ~= "SectionSpacing" and element.Name ~= "Placeholder" then
if element.Name == "SectionTitle" then
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
else
TweenService:Create(element, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(element.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 0}):Play()
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
end
for _, child in ipairs(element:GetChildren()) do
if child.ClassName == "Frame" or child.ClassName == "TextLabel" or child.ClassName == "TextBox" or child.ClassName == "ImageButton" or child.ClassName == "ImageLabel" then
child.Visible = true
end
end
end
end
end
end
end
wait(0.1)
for _, tabbtn in ipairs(TabList:GetChildren()) do
if tabbtn.ClassName == "Frame" and tabbtn.Name ~= "Placeholder" then
if tostring(Elements.UIPageLayout.CurrentPage) == tabbtn.Title.Text then
TweenService:Create(tabbtn, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0}):Play()
TweenService:Create(tabbtn.Image, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0}):Play()
TweenService:Create(tabbtn.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0}):Play()
TweenService:Create(tabbtn.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
TweenService:Create(tabbtn.Shadow, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0.9}):Play()
else
TweenService:Create(tabbtn, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 0.7}):Play()
TweenService:Create(tabbtn.Shadow, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0.7}):Play()
TweenService:Create(tabbtn.Image, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 0.2}):Play()
TweenService:Create(tabbtn.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 0.2}):Play()
TweenService:Create(tabbtn.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 0}):Play()
end
end
end
wait(0.5)
Debounce = false
end
function Minimise()
Debounce = true
Topbar.ChangeSize.Image = "rbxassetid://"..11036884234
for _, tabbtn in ipairs(TabList:GetChildren()) do
if tabbtn.ClassName == "Frame" and tabbtn.Name ~= "Placeholder" then
TweenService:Create(tabbtn, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(tabbtn.Image, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
TweenService:Create(tabbtn.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
TweenService:Create(tabbtn.Shadow, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
TweenService:Create(tabbtn.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
end
end
for _, tab in ipairs(Elements:GetChildren()) do
if tab.Name ~= "Template" and tab.ClassName == "ScrollingFrame" and tab.Name ~= "Placeholder" then
for _, element in ipairs(tab:GetChildren()) do
if element.ClassName == "Frame" then
if element.Name ~= "SectionSpacing" and element.Name ~= "Placeholder" then
if element.Name == "SectionTitle" then
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
else
TweenService:Create(element, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(element.UIStroke, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {Transparency = 1}):Play()
TweenService:Create(element.Title, TweenInfo.new(0.3, Enum.EasingStyle.Quint), {TextTransparency = 1}):Play()
end
for _, child in ipairs(element:GetChildren()) do
if child.ClassName == "Frame" or child.ClassName == "TextLabel" or child.ClassName == "TextBox" or child.ClassName == "ImageButton" or child.ClassName == "ImageLabel" then
child.Visible = false
end
end
end
end
end
end
end
TweenService:Create(Topbar.UIStroke, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Transparency = 0}):Play()
TweenService:Create(Main.Shadow.Image, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {ImageTransparency = 1}):Play()
TweenService:Create(Topbar.CornerRepair, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Topbar.Divider, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {BackgroundTransparency = 1}):Play()
TweenService:Create(Main, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 495, 0, 45)}):Play()
TweenService:Create(Topbar, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {Size = UDim2.new(0, 495, 0, 45)}):Play()
wait(0.3)
Elements.Visible = false
TabList.Visible = false
wait(0.2)
Debounce = false
end
function RayfieldLibrary:CreateWindow(Settings)
local Passthrough = false
Topbar.Title.Text = Settings.Name
Main.Size = UDim2.new(0, 450, 0, 260)
Main.Visible = true
Main.BackgroundTransparency = 1
LoadingFrame.Title.TextTransparency = 1
LoadingFrame.Subtitle.TextTransparency = 1
Main.Shadow.Image.ImageTransparency = 1
LoadingFrame.Version.TextTransparency = 1
LoadingFrame.Title.Text = Settings.LoadingTitle or "Rayfield Interface Suite"
LoadingFrame.Subtitle.Text = Settings.LoadingSubtitle or "by Sirius"
if Settings.LoadingTitle ~= "Rayfield Interface Suite" then
LoadingFrame.Version.Text = "Rayfield UI"
end
Topbar.Visible = false
Elements.Visible = false
LoadingFrame.Visible = true
pcall(function()
if not Settings.ConfigurationSaving.FileName then
Settings.ConfigurationSaving.FileName = tostring(game.PlaceId)
end
if not isfolder(RayfieldFolder.."/".."Configuration Folders") then
end
if Settings.ConfigurationSaving.Enabled == nil then
Settings.ConfigurationSaving.Enabled = false
end
CFileName = Settings.ConfigurationSaving.FileName
ConfigurationFolder = Settings.ConfigurationSaving.FolderName or ConfigurationFolder
CEnabled = Settings.ConfigurationSaving.Enabled
if Settings.ConfigurationSaving.Enabled then
if not isfolder(ConfigurationFolder) then
makefolder(ConfigurationFolder)
end
end
end)
AddDraggingFunctionality(Topbar,Main)
for _, TabButton in ipairs(TabList:GetChildren()) do
if TabButton.ClassName == "Frame" and TabButton.Name ~= "Placeholder" then
TabButton.BackgroundTransparency = 1
TabButton.Title.TextTransparency = 1
TabButton.Shadow.ImageTransparency = 1
TabButton.Image.ImageTransparency = 1
TabButton.UIStroke.Transparency = 1
end
end
if Settings.Discord then
if not isfolder(RayfieldFolder.."/Discord Invites") then
makefolder(RayfieldFolder.."/Discord Invites")
end
if not isfile(RayfieldFolder.."/Discord Invites".."/"..Settings.Discord.Invite..ConfigurationExtension) then
if request then
request({
Url = 'http://127.0.0.1:6463/rpc?v=1',
Method = 'POST',
Headers = {
['Content-Type'] = 'application/json',
Origin = 'https://discord.com'
},
Body = HttpService:JSONEncode({
cmd = 'INVITE_BROWSER',
nonce = HttpService:GenerateGUID(false),
args = {code = Settings.Discord.Invite}
})
})
end
if Settings.Discord.RememberJoins then -- We do logic this way so if the developer changes this setting, the user still won't be prompted, only new users
writefile(RayfieldFolder.."/Discord Invites".."/"..Settings.Discord.Invite..ConfigurationExtension,"Rayfield RememberJoins is true for this invite, this invite will not ask you to join again")
end
else
end
end
if Settings.KeySystem then
if not Settings.KeySettings then
Passthrough = true
return
end
if not isfolder(RayfieldFolder.."/Key System") then
makefolder(RayfieldFolder.."/Key System")
end
if Settings.KeySettings.GrabKeyFromSite then
local Success, Response = pcall(function()
Settings.KeySettings.Key = game:HttpGet(Settings.KeySettings.Key)
end)
if not Success then
print("Rayfield | "..Settings.KeySettings.Key.." Error " ..tostring(Response))
end
end
if not Settings.KeySettings.FileName then
Settings.KeySettings.FileName = "No file name specified"
end
if isfile(RayfieldFolder.."/Key System".."/"..Settings.KeySettings.FileName..ConfigurationExtension) then
if readfile(RayfieldFolder.."/Key System".."/"..Settings.KeySettings.FileName..ConfigurationExtension) == Settings.KeySettings.Key then
Passthrough = true
end
end
if not Passthrough then
local AttemptsRemaining = math.random(2,6)
Rayfield.Enabled = false
local KeyUI = game:GetObjects("rbxassetid://11380036235")[1]
if gethui then