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I'd like to rip one or two levels, (the first one from crash 1 would be enough) to make a "fan demo" and I found the exporter only saves collada files, and they have no textures on them.
I realized the collada files are exported in one line, with no "enter" to separate lines, so that's why blender can't read them (I think).
Are you planning to add support for textures in the exported files?
Thanks a lot!
The text was updated successfully, but these errors were encountered:
This fork has been deprecated in favor of a newer and better version of the editor (which is coming out whenever), meanwhile you could use this one. IIRC it has .PLY export for scenery models, but it has no textures.
Are you still updating this?
I'd like to rip one or two levels, (the first one from crash 1 would be enough) to make a "fan demo" and I found the exporter only saves collada files, and they have no textures on them.
I realized the collada files are exported in one line, with no "enter" to separate lines, so that's why blender can't read them (I think).
Are you planning to add support for textures in the exported files?
Thanks a lot!
The text was updated successfully, but these errors were encountered: