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Consistent coloration of lands #23

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cdanis opened this issue Jan 20, 2017 · 9 comments
Open

Consistent coloration of lands #23

cdanis opened this issue Jan 20, 2017 · 9 comments
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@cdanis
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cdanis commented Jan 20, 2017

"stomping ground was gold background but fetchlands were grey"
-- walkingeyerobot, 2017

@cdanis
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cdanis commented Jan 20, 2017

it would be cool to add proper gradients

@kprevas
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kprevas commented Jan 20, 2017

oh yeah gradients would be dope

@7sempra
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7sempra commented Jan 20, 2017

Yeah, so the logic needs to be adjusted. Currently it looks at color identity, which is obviously wrong. The logic is:

Is basic? => Color that basic produces
Is land? => Brown
Is Multicolored? => Gold
Is Artifact? => Silver
else => Use the monocolor (or silver for colorless since we don't have a colorless frame)

Also I dunno what you mean about gradients. The piping? We don't show any piping on these names atm.

@cdanis
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cdanis commented Jan 20, 2017 via email

@7sempra
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7sempra commented Jan 20, 2017

THAT'S THE PIPING I JUST SAID WE DON'T SHOW PIPING ERMAHGERD RAGE RAGE RAGE :tttt:

@cdanis
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cdanis commented Jan 20, 2017 via email

@7sempra
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7sempra commented Jan 20, 2017

yeah okay fine

@cdanis
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cdanis commented Mar 9, 2017

hey 7sempra bro were you gonna work on this?

@ghost
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ghost commented Mar 14, 2017

.bg-land {
background: #b1a9a9;
background: -moz-linear-gradient(left, #b1a9a9 0%, #c7e1cf 97%);
background: -webkit-linear-gradient(left, #b1a9a9 0%,#c7e1cf 97%);
background: linear-gradient(to right, #b1a9a9 0%,#c7e1cf 97%);
filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#b1a9a9', endColorstr='#c7e1cf',GradientType=1 );
border: 0px solid #000;

screen shot 2017-03-14 at 3 36 41 pm

243

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