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A geometry defines vertex data that can be rendered (a primitive in GLTF terms). Use as template: https://github.com/sbusch42/rendercore/blob/master/source/rendercore-opengl/include/rendercore-opengl/Geometry.h
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A geometry defines vertex data that can be rendered (a primitive in GLTF terms).
Use as template: https://github.com/sbusch42/rendercore/blob/master/source/rendercore-opengl/include/rendercore-opengl/Geometry.h
The text was updated successfully, but these errors were encountered: