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Implement Reflection Mapping #1

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chaeyoon-lee-rae opened this issue Sep 22, 2024 · 0 comments
Open

Implement Reflection Mapping #1

chaeyoon-lee-rae opened this issue Sep 22, 2024 · 0 comments
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enhancement New feature or request

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@chaeyoon-lee-rae
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🚀 Feature Request

Motivation

I'd like to propose implementing reflection mapping for a more realistic effect on a 3d model.
This feature will significantly improve the visual quality of our rendered objects by accurately simulating reflective surfaces.

Proposed Solution

  1. Use the CreateDDSTextureFromFileEx() function from DirectX to load the cube map.
  2. Modify our shader to sample from this cube map based on the reflection vector.

From this, image-based lighting can be implemented furthermore.
A new feature request for this will be created when the reflection mapping is done.

References

@chaeyoon-lee-rae chaeyoon-lee-rae added the enhancement New feature or request label Sep 22, 2024
@chaeyoon-lee-rae chaeyoon-lee-rae self-assigned this Sep 22, 2024
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