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When I apply a impulse force to my cube object. the cube disappears. console logging shows that as soon as applyImpulse is added that the vector of the object becomes NaN.
heres the line
cube.applyImpulse(1, new THREE.Vector3( 0.1, 0, 0 ))
The text was updated successfully, but these errors were encountered:
When I apply a impulse force to my cube object. the cube disappears. console logging shows that as soon as applyImpulse is added that the vector of the object becomes NaN.
heres the line
The text was updated successfully, but these errors were encountered: