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Raycasting engine using SFML .net binding with wall texture mapping

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Raycasting engine using C# and SFML.NET with wall textures

Raycaster_PehNP7pD2m Raycaster_h2wPGnRQAL

Improvements to be made

  • Collision detection
  • Ceiling and floor textures
  • Sprites
  • Networking

Most calculations are taken from this video : https://www.youtube.com/watch?v=gYRrGTC7GtA

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Raycasting engine using SFML .net binding with wall texture mapping

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