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main.js
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main.js
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const { app, BrowserWindow, Menu } = require('electron')
const shell = require('electron').shell
const ipc = require('electron').ipcMain
let win;
function createWindow() {
// Create the browser window.
win = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
win.loadFile('src/index.html')
// Open the DevTools.
//win.webContents.openDevTools()
var menu = Menu.buildFromTemplate([
{
label: 'Menu',
submenu: [
{ label: 'Adjust Notification Value' },
{
label: 'CoinMarketCap',
click() {
shell.openExternal('http://coinmarketcap.com')
}
},
{type: 'separator'},
{
label: 'Exit',
click() {
app.quit()
}
}
]
},
{
label: 'Info'
}
])
Menu.setApplicationMenu(menu)
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
ipc.on('update-notify-value', function(event, arg) {
win.webContents.send('targetPriceVal', arg)
})