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useSpringsList.story.lua
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useSpringsList.story.lua
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--!strict
--[[
Note: Since this story uses performs mouse position calculations, this
must be viewed in the Roblox Studio window to work properly.
]]
local GuiService = game:GetService("GuiService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local React = require(ReplicatedStorage.Packages.React)
local ReactRoblox = require(ReplicatedStorage.Packages.ReactRoblox)
local RoactSpring = require(ReplicatedStorage.Packages.RoactSpring)
local e = React.createElement
local buttonProps = {
{
text = "LOREM",
gradient = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(240, 215, 72)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(236, 147, 57)),
}),
},
{
text = "IPSUM",
gradient = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(241, 108, 230)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(238, 71, 130)),
}),
},
{
text = "DOLOR",
gradient = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(138, 223, 240)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(172, 119, 224)),
}),
},
{
text = "SIT",
gradient = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(177, 223, 233)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(151, 182, 224)),
}),
},
}
local function Button(_)
local springs, api = RoactSpring.useSprings(#buttonProps, function(i)
return {
Position = UDim2.fromScale(0.5, i * 0.16),
Size = UDim2.fromScale(1, 0.13),
ZIndex = 1,
}
end)
local connection = React.useRef(nil :: RBXScriptConnection?)
local contents = {}
for index, buttonProp in ipairs(buttonProps) do
contents[index] = e("ImageButton", {
AnchorPoint = Vector2.new(0.5, 0.5),
Position = springs[index].Position,
Size = springs[index].Size,
BackgroundColor3 = Color3.fromRGB(255, 255, 255),
AutoButtonColor = false,
ZIndex = springs[index].ZIndex,
[React.Event.InputBegan] = function(button, input)
if
input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch
then
connection.current = RunService.Heartbeat:Connect(function()
local mousePos = UserInputService:GetMouseLocation()
- Vector2.new(0, GuiService:GetGuiInset().Y)
local yPos = mousePos.Y
local frame = button.Parent
api.start(function(i)
if i == index then
return {
Position = UDim2.fromScale(
0.5,
(yPos - frame.AbsolutePosition.Y) / frame.AbsoluteSize.Y
),
ZIndex = 10,
immediate = true,
}
end
return {
ZIndex = 1,
immediate = true,
}
end)
api.start(function(i)
if i == index then
return {
Size = UDim2.new(1, 15, 0.13, 15),
}
end
return {}
end)
local buttons: { ImageButton } = frame:GetChildren()
table.sort(buttons, function(a, b)
return a.AbsolutePosition.Y < b.AbsolutePosition.Y
end)
local sortedButtonNums = {}
for _, v in ipairs(buttons) do
table.insert(sortedButtonNums, tonumber(v.Name))
end
api.start(function(i)
if i ~= index then
return {
Position = UDim2.fromScale(
0.5,
((table.find(sortedButtonNums, i) or 1) - 1) * 0.16 + 0.16
),
}
end
return {}
end)
end)
end
end,
[React.Event.InputEnded] = function(button, input)
if
input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch
then
if connection.current then
connection.current:Disconnect()
connection.current = nil
end
local buttons = button.Parent:GetChildren()
table.sort(buttons, function(a, b)
return a.AbsolutePosition.Y < b.AbsolutePosition.Y
end)
local sortedButtonNums = {}
for _, v in ipairs(buttons) do
table.insert(sortedButtonNums, tonumber(v.Name))
end
api.start(function(i)
return {
Position = UDim2.fromScale(0.5, ((table.find(sortedButtonNums, i) or 1) - 1) * 0.16 + 0.16),
Size = UDim2.fromScale(1, 0.13),
}
end)
end
end,
}, {
UICorner = e("UICorner"),
UIGradient = e("UIGradient", {
Color = buttonProp.gradient,
}),
UIStroke = e("UIStroke", {
ApplyStrokeMode = Enum.ApplyStrokeMode.Border,
Color = Color3.fromRGB(95, 95, 95),
Thickness = 2,
Transparency = 0,
}, {
UIGradient = e("UIGradient", {
Rotation = -90,
Transparency = NumberSequence.new({
NumberSequenceKeypoint.new(0, 0.85),
NumberSequenceKeypoint.new(1, 1),
}),
}),
}),
Label = e("TextLabel", {
AnchorPoint = Vector2.new(0.5, 0.5),
Position = UDim2.fromScale(0.5, 0.5),
Size = UDim2.fromScale(0.7, 0.7),
BackgroundTransparency = 1,
TextColor3 = Color3.fromRGB(255, 255, 255),
Text = buttonProp.text,
TextSize = 22,
TextXAlignment = Enum.TextXAlignment.Left,
ZIndex = springs[index].ZIndex,
}),
})
end
return e("Frame", {
AnchorPoint = Vector2.new(0.5, 0.5),
Position = UDim2.fromScale(0.5, 0.5),
Size = UDim2.fromScale(0.3, 0.7),
BackgroundTransparency = 1,
}, contents)
end
return function(target)
local root = ReactRoblox.createRoot(Instance.new("Folder"))
root:render(ReactRoblox.createPortal({
App = e(Button),
}, target))
return function()
root:unmount()
end
end