From 9d26e391eebf39463275503720f27ad0b9488bde Mon Sep 17 00:00:00 2001 From: christides11 <29593332+christides11@users.noreply.github.com> Date: Sat, 31 Oct 2020 13:48:28 -0700 Subject: [PATCH] feat: Editor for StateHurtboxDefinition. StateHurtboxDefinition can now properly add custom hurtboxes and box definitions in the inspector. --- Assets/CAF/Combat/HurtboxGroup.cs | 67 +- Assets/CAF/Combat/StateHurtboxDefinition.cs | 2 +- .../Combat/StateHurtboxDefinitionEditor.cs | 60 + .../StateHurtboxDefinitionEditor.cs.meta | 11 + .../Entities/Managers/EntityHurtboxManager.cs | 33 +- .../TDAction/Characters/Boxer/Boxer.prefab | 72 - .../Boxer/Hurtboxes/Hurtboxes_Idle.asset | 30 +- .../Characters/Boxer/Moveset/Air/Air_A.asset | 133 +- .../Characters/Boxer/Moveset/Air/Air_AA.asset | 116 +- .../Boxer/Moveset/Air/Air_AAA.asset | 131 +- .../Boxer/Moveset/Air/Air_Down_A.asset | 101 +- .../Boxer/Moveset/Ground/Ground A.asset | 81 +- .../Characters/Shared/States/CIdle.cs | 6 + .../Samples/TDAction/Scenes/PlayScene.unity | 6381 +++++++++++------ CAF.Editor.csproj | 1 + 15 files changed, 4787 insertions(+), 2438 deletions(-) create mode 100644 Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs create mode 100644 Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs.meta diff --git a/Assets/CAF/Combat/HurtboxGroup.cs b/Assets/CAF/Combat/HurtboxGroup.cs index a48cd295..991c1a3f 100644 --- a/Assets/CAF/Combat/HurtboxGroup.cs +++ b/Assets/CAF/Combat/HurtboxGroup.cs @@ -1,4 +1,6 @@ -using System.Collections.Generic; +using System; +using System.Collections.Generic; +using UnityEditor; using UnityEngine; namespace CAF.Combat @@ -22,5 +24,68 @@ public HurtboxGroup(HurtboxGroup other) { } + + [NonSerialized] protected Dictionary boxDefinitionTypes = new Dictionary(); + [NonSerialized] protected bool boxesDropdown = false; + public virtual void DrawInspector(float indentLevel) + { +#if UNITY_EDITOR + ID = EditorGUILayout.IntField("ID", ID); + activeFramesStart = EditorGUILayout.IntField("Active Frames (Start)", activeFramesStart); + activeFramesEnd = EditorGUILayout.IntField("Active Frames (End)", activeFramesEnd); + attachToEntity = EditorGUILayout.Toggle("Attached to Entity", attachToEntity); + attachTo = EditorGUILayout.TextField("Attached To", attachTo); + GUILayout.BeginHorizontal(); + GUILayout.Space(EditorGUI.indentLevel * indentLevel); + if (GUILayout.Button("Add Box")) + { + GenericMenu menu = new GenericMenu(); + + boxDefinitionTypes = new Dictionary(); + foreach (var a in AppDomain.CurrentDomain.GetAssemblies()) + { + foreach (var givenType in a.GetTypes()) + { + if (givenType.IsSubclassOf(typeof(BoxDefinitionBase))) + { + boxDefinitionTypes.Add(givenType.FullName, givenType); + } + } + } + + foreach (string hType in boxDefinitionTypes.Keys) + { + string destination = hType.Replace('.', '/'); + menu.AddItem(new GUIContent(destination), true, OnBoxDefinitionTypeSelected, hType); + } + menu.ShowAsContext(); + } + GUILayout.EndHorizontal(); + + boxesDropdown = EditorGUILayout.Foldout(boxesDropdown, $"Boxes ({boxes.Count})"); + if (boxesDropdown) + { + for (int i = 0; i < boxes.Count; i++) + { + EditorGUILayout.BeginHorizontal(); + EditorGUILayout.LabelField($"Box {i}", GUILayout.MaxWidth(100)); + if (GUILayout.Button("X", GUILayout.Width(40))) + { + boxes.RemoveAt(i); + return; + } + EditorGUILayout.EndHorizontal(); + EditorGUI.indentLevel++; + boxes[i].DrawInspector(); + EditorGUI.indentLevel--; + } + } +#endif + } + + protected virtual void OnBoxDefinitionTypeSelected(object t) + { + boxes.Add((BoxDefinitionBase)Activator.CreateInstance(boxDefinitionTypes[(string)t])); + } } } \ No newline at end of file diff --git a/Assets/CAF/Combat/StateHurtboxDefinition.cs b/Assets/CAF/Combat/StateHurtboxDefinition.cs index 0bd94362..0010c2d3 100644 --- a/Assets/CAF/Combat/StateHurtboxDefinition.cs +++ b/Assets/CAF/Combat/StateHurtboxDefinition.cs @@ -6,6 +6,6 @@ namespace CAF.Combat [CreateAssetMenu(fileName = "StateHurtbox", menuName = "CAF/StateHurtboxDefinition")] public class StateHurtboxDefinition : ScriptableObject { - public List hurtboxGroups = new List(); + [SerializeReference] public List hurtboxGroups = new List(); } } \ No newline at end of file diff --git a/Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs b/Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs new file mode 100644 index 00000000..89dbd6d9 --- /dev/null +++ b/Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs @@ -0,0 +1,60 @@ +using System; +using System.Collections.Generic; +using UnityEditor; +using UnityEngine; + +namespace CAF.Combat +{ + [CustomEditor(typeof(StateHurtboxDefinition), true)] + public class StateHurtboxDefinitionEditor : Editor + { + StateHurtboxDefinition t; + + protected Dictionary hurtboxGroupTypes = new Dictionary(); + + private void OnEnable() + { + hurtboxGroupTypes.Clear(); + foreach (var a in AppDomain.CurrentDomain.GetAssemblies()) + { + foreach (var givenType in a.GetTypes()) + { + if (givenType.IsSubclassOf(typeof(HurtboxGroup)) || givenType == typeof(HurtboxGroup)) + { + hurtboxGroupTypes.Add(givenType.FullName, givenType); + } + } + } + } + + public override void OnInspectorGUI() + { + t = target as StateHurtboxDefinition; + + if (GUILayout.Button("Add Hurtbox Group")) + { + GenericMenu menu = new GenericMenu(); + + foreach (string hType in hurtboxGroupTypes.Keys) + { + string destination = hType.Replace('.', '/'); + menu.AddItem(new GUIContent(destination), true, OnHurtboxGroupTypeSelected, hType); + } + menu.ShowAsContext(); + } + + for(int i = 0; i < t.hurtboxGroups.Count; i++) + { + EditorGUILayout.LabelField($"Hurtbox Group {i}"); + EditorGUI.indentLevel++; + t.hurtboxGroups[i].DrawInspector(15); + EditorGUI.indentLevel--; + } + } + + private void OnHurtboxGroupTypeSelected(object type) + { + t.hurtboxGroups.Add((HurtboxGroup)Activator.CreateInstance(hurtboxGroupTypes[(string)type])); + } + } +} diff --git a/Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs.meta b/Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs.meta new file mode 100644 index 00000000..66b0d2d8 --- /dev/null +++ b/Assets/CAF/Editor/Combat/StateHurtboxDefinitionEditor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 09f88fff4704fcf41b26c1b8db3587ef +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/CAF/Entities/Managers/EntityHurtboxManager.cs b/Assets/CAF/Entities/Managers/EntityHurtboxManager.cs index e49b89e9..518133d8 100644 --- a/Assets/CAF/Entities/Managers/EntityHurtboxManager.cs +++ b/Assets/CAF/Entities/Managers/EntityHurtboxManager.cs @@ -29,14 +29,29 @@ public virtual void CreateHurtboxes(uint frame) return; } - // Create hurtbox groups. for(int i = 0; i < currentHurtboxDefinition.hurtboxGroups.Count; i++) { if (!hurtboxGroups.ContainsKey(i)) { hurtboxGroups.Add(i, new List()); } - // Create Hurtboxes. + + // STRAY HURTBOX CLEANUP // + for (int s = currentHurtboxDefinition.hurtboxGroups[i].boxes.Count; s < hurtboxGroups[i].Count; s++) + { + DestroyHurtbox(hurtboxGroups[i][s]); + hurtboxGroups[i].RemoveAt(s); + } + + // CHECK CLEANUP WINDOW // + if (manager.StateManager.CurrentStateFrame > currentHurtboxDefinition.hurtboxGroups[i].activeFramesEnd + || manager.StateManager.CurrentStateFrame < currentHurtboxDefinition.hurtboxGroups[i].activeFramesStart) + { + CleanupHurtboxGroup(i); + continue; + } + + // CREATE HURTBOX GROUPS // for(int w = 0; w < currentHurtboxDefinition.hurtboxGroups[i].boxes.Count; w++) { Hurtbox hurtbox; @@ -56,15 +71,9 @@ public virtual void CreateHurtboxes(uint frame) // Set the hurtbox's position/rotation/etc. SetHurtboxInfo(i, w); } - // Cleanup stray hurtboxes. - for(int s = currentHurtboxDefinition.hurtboxGroups[i].boxes.Count; s < hurtboxGroups[i].Count; s++) - { - DestroyHurtbox(hurtboxGroups[i][s]); - hurtboxGroups[i].RemoveAt(s); - } } - // Cleanup stray hurtbox groups. + // CLEANUP EXTRA HURTBOXES // foreach(int k in hurtboxGroups.Keys) { if(k >= currentHurtboxDefinition.hurtboxGroups.Count) @@ -73,6 +82,7 @@ public virtual void CreateHurtboxes(uint frame) CleanupHurtboxGroup(k); } } + for(int h = 0; h < hurtboxGroupsToDelete.Count; h++) { hurtboxGroups.Remove(h); @@ -86,6 +96,7 @@ private void CleanupHurtboxGroup(int groupID) { DestroyHurtbox(hurtboxGroups[groupID][i]); } + hurtboxGroups[groupID].Clear(); } protected virtual void SetHurtboxInfo(int groupID, int hurtboxIndex) @@ -98,6 +109,10 @@ protected virtual Hurtbox CreateHurtbox() throw new NotImplementedException(); } + /// + /// Deactivates a hurtbox and returns it to the pool. + /// + /// The hurtbox to deactivate. protected virtual void DestroyHurtbox(Hurtbox hurtbox) { hurtboxPool.Add(hurtbox); diff --git a/Assets/CAF/Samples/TDAction/Characters/Boxer/Boxer.prefab b/Assets/CAF/Samples/TDAction/Characters/Boxer/Boxer.prefab index d1b4c52c..ae98bf81 100644 --- a/Assets/CAF/Samples/TDAction/Characters/Boxer/Boxer.prefab +++ b/Assets/CAF/Samples/TDAction/Characters/Boxer/Boxer.prefab @@ -81,77 +81,6 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &4181345096658579073 -GameObject: - 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m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4181345096658579073} - m_Enabled: 1 - m_Density: 1 - m_Material: {fileID: 0} - m_IsTrigger: 1 - m_UsedByEffector: 0 - m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} - m_SpriteTilingProperty: - border: {x: 0, y: 0, z: 0, w: 0} - pivot: {x: 0, y: 0} - oldSize: {x: 0, y: 0} - newSize: {x: 0, y: 0} - adaptiveTilingThreshold: 0 - drawMode: 0 - adaptiveTiling: 0 - m_AutoTiling: 0 - serializedVersion: 2 - m_Size: {x: 1, y: 2} - m_EdgeRadius: 0 ---- !u!114 &4156745514149257954 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4181345096658579073} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1eb180182734aa940bb02293681b97db, type: 3} - m_Name: - m_EditorClassIdentifier: - owner: {fileID: 6667267786158460212} --- !u!1 &6667267786158460212 GameObject: m_ObjectHideFlags: 0 @@ -190,7 +119,6 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3889041244988254788} - - {fileID: 5849832185125281421} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/CAF/Samples/TDAction/Characters/Boxer/Hurtboxes/Hurtboxes_Idle.asset b/Assets/CAF/Samples/TDAction/Characters/Boxer/Hurtboxes/Hurtboxes_Idle.asset index 92acb48b..8550bcf2 100644 --- a/Assets/CAF/Samples/TDAction/Characters/Boxer/Hurtboxes/Hurtboxes_Idle.asset +++ b/Assets/CAF/Samples/TDAction/Characters/Boxer/Hurtboxes/Hurtboxes_Idle.asset @@ -13,17 +13,25 @@ MonoBehaviour: m_Name: Hurtboxes_Idle m_EditorClassIdentifier: hurtboxGroups: - - ID: 0 - activeFramesStart: 1 - activeFramesEnd: 60 - boxes: - - id: 0 - - id: 0 - - id: 0 - - id: 0 - attachToEntity: 1 - attachTo: + - id: 0 + - id: 1 references: version: 1 00000000: - type: {class: , ns: , asm: } + type: {class: HurtboxGroup, ns: CAF.Combat, asm: CAF} + data: + ID: 0 + activeFramesStart: 1 + activeFramesEnd: 1 + boxes: [] + attachToEntity: 1 + attachTo: + 00000001: + type: {class: HurtboxGroup, ns: CAF.Combat, asm: CAF} + data: + ID: 0 + activeFramesStart: 1 + activeFramesEnd: 1 + boxes: [] + attachToEntity: 1 + attachTo: diff --git a/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_A.asset b/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_A.asset index 5f98de6b..b180d529 100644 --- a/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_A.asset +++ b/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_A.asset @@ -16,8 +16,6 @@ MonoBehaviour: description: stateOverride: -1 length: 30 - heightRestriction: 0 - gravityScaleAdded: 0 animationGround: {fileID: 0} animationAir: {fileID: 0} wrapMode: 0 @@ -29,37 +27,16 @@ MonoBehaviour: commandAttackCancelWindows: - {x: 6, y: 120} chargeWindows: [] - boxGroups: - - id: 0 + boxGroups: [] events: + - id: 0 - id: 1 - id: 2 - id: 3 - id: 4 - - id: 5 references: version: 1 00000000: - type: {class: BoxGroup, ns: CAF.Combat, asm: CAF} - data: - ID: 0 - activeFramesStart: 5 - activeFramesEnd: 8 - hitGroupType: 0 - boxes: - - shape: 0 - offset: {x: 0.75, y: 0, z: 0} - size: {x: 3, y: 2, z: 0} - rotation: {x: 0, y: 0, z: 0} - radius: 0 - height: 0 - attachToEntity: 1 - styleGain: 1 - chargeLevelNeeded: -1 - chargeLevelMax: 1 - hitboxHitInfo: - id: 6 - 00000001: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Clamp G @@ -69,7 +46,7 @@ MonoBehaviour: startFrame: 1 endFrame: 1 attackEvent: - id: 7 + id: 5 variables: intVars: floatVars: @@ -77,7 +54,16 @@ MonoBehaviour: - 0.01 objectVars: [] curveVars: [] - 00000002: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000001: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Apply Gravity @@ -87,7 +73,7 @@ MonoBehaviour: startFrame: 10 endFrame: 30 attackEvent: - id: 8 + id: 6 variables: intVars: floatVars: @@ -111,17 +97,26 @@ MonoBehaviour: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - 00000003: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000002: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: F.Up - active: 1 + active: 0 onHit: 0 onHitHitboxGroup: 0 startFrame: 7 endFrame: 9 attackEvent: - id: 9 + id: 7 variables: intVars: floatVars: @@ -129,7 +124,16 @@ MonoBehaviour: - 0.02 objectVars: [] curveVars: [] - 00000004: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000003: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Clamp M @@ -139,14 +143,23 @@ MonoBehaviour: startFrame: 1 endFrame: 1 attackEvent: - id: 10 + id: 8 variables: intVars: floatVars: - 0.08 objectVars: [] curveVars: [] - 00000005: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000004: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Friction M @@ -156,64 +169,42 @@ MonoBehaviour: startFrame: 6 endFrame: 30 attackEvent: - id: 11 + id: 9 variables: intVars: floatVars: - 0.01 objectVars: [] curveVars: [] - 00000006: - type: {class: HitInfo, ns: CAF.Combat, asm: CAF} - data: - airOnly: 0 - groundOnly: 0 - hitKills: 1 - continuousHit: 0 - spaceBetweenHits: 0 - opponentResetXForce: 1 - opponentResetYForce: 1 - attackerHitstop: 4 - hitstop: 4 - hitstun: 30 - forceType: 0 - forceRelation: 1 - breakArmor: 0 - unblockable: 0 - knockdown: 0 - groundBounces: 0 - groundBounceForce: 0 - wallBounces: 0 - wallBounceForce: 0 - damageOnHit: 0 - damageOnBlock: 0 - causesTumble: 0 - opponentForceMagnitude: 0.1 - opponentForceDir: {x: 0, y: 1, z: 0} - forceIncludeYForce: 0 - opponentMaxMagnitude: 1 - opponentMinMagnitude: 1 - throwConfirm: {fileID: 0} - 00000007: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000005: type: {class: ClampGravityEvent, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: dmy: 0 - 00000008: + 00000006: type: {class: ApplyGravity, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: useEntityMaxFallSpeed: 1 useEntityGravity: 1 useEntityGravityScale: 1 - 00000009: + 00000007: type: {class: ForceAdd, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: xForce: 0 yForce: 1 - 0000000A: + 00000008: type: {class: ClampMovement, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: dmy: 0 - 0000000B: + 00000009: type: {class: ApplyFriction, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: xFriction: 1 diff --git a/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AA.asset b/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AA.asset index eb2fa564..ffe4c286 100644 --- a/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AA.asset +++ b/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AA.asset @@ -16,8 +16,6 @@ MonoBehaviour: description: stateOverride: -1 length: 30 - heightRestriction: 0 - gravityScaleAdded: 0 animationGround: {fileID: 0} animationAir: {fileID: 0} wrapMode: 0 @@ -28,36 +26,15 @@ MonoBehaviour: commandAttackCancelWindows: - {x: 6, y: 120} chargeWindows: [] - boxGroups: - - id: 0 + boxGroups: [] events: + - id: 0 - id: 1 - id: 2 - id: 3 - - id: 4 references: version: 1 00000000: - type: {class: BoxGroup, ns: CAF.Combat, asm: CAF} - data: - ID: 0 - activeFramesStart: 5 - activeFramesEnd: 8 - hitGroupType: 0 - boxes: - - shape: 0 - offset: {x: 0.75, y: 0, z: 0} - size: {x: 3, y: 2, z: 0} - rotation: {x: 0, y: 0, z: 0} - radius: 0 - height: 0 - attachToEntity: 1 - styleGain: 1 - chargeLevelNeeded: -1 - chargeLevelMax: 1 - hitboxHitInfo: - id: 5 - 00000001: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Clamp G @@ -67,7 +44,7 @@ MonoBehaviour: startFrame: 1 endFrame: 1 attackEvent: - id: 6 + id: 4 variables: intVars: floatVars: @@ -75,7 +52,16 @@ MonoBehaviour: - 0.07 objectVars: [] curveVars: [] - 00000002: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000001: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Apply Gravity @@ -85,7 +71,7 @@ MonoBehaviour: startFrame: 10 endFrame: 30 attackEvent: - id: 7 + id: 5 variables: intVars: floatVars: @@ -109,7 +95,16 @@ MonoBehaviour: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - 00000003: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000002: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: G Friction @@ -119,14 +114,23 @@ MonoBehaviour: startFrame: 2 endFrame: 7 attackEvent: - id: 8 + id: 6 variables: intVars: floatVars: - 0.01 objectVars: [] curveVars: [] - 00000004: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000003: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Friction M @@ -136,60 +140,38 @@ MonoBehaviour: startFrame: 6 endFrame: 30 attackEvent: - id: 9 + id: 7 variables: intVars: floatVars: - 0.01 objectVars: [] curveVars: [] - 00000005: - type: {class: HitInfo, ns: CAF.Combat, asm: CAF} - data: - airOnly: 0 - groundOnly: 0 - hitKills: 1 - continuousHit: 0 - spaceBetweenHits: 0 - opponentResetXForce: 1 - opponentResetYForce: 1 - attackerHitstop: 4 - hitstop: 4 - hitstun: 30 - forceType: 0 - forceRelation: 1 - breakArmor: 0 - unblockable: 0 - knockdown: 0 - groundBounces: 0 - groundBounceForce: 0 - wallBounces: 0 - wallBounceForce: 0 - damageOnHit: 0 - damageOnBlock: 0 - causesTumble: 0 - opponentForceMagnitude: 0.1 - opponentForceDir: {x: 0, y: 1, z: 0} - forceIncludeYForce: 0 - opponentMaxMagnitude: 1 - opponentMinMagnitude: 1 - throwConfirm: {fileID: 0} - 00000006: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000004: type: {class: ClampGravityEvent, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: dmy: 0 - 00000007: + 00000005: type: {class: ApplyGravity, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: useEntityMaxFallSpeed: 1 useEntityGravity: 1 useEntityGravityScale: 1 - 00000008: + 00000006: type: {class: ApplyFriction, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: xFriction: 0 yFriction: 1 - 00000009: + 00000007: type: {class: ApplyFriction, ns: TDAction.Combat.Events, asm: TDAction_CSharp} data: xFriction: 1 diff --git a/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AAA.asset b/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AAA.asset index 07651fc1..542d1865 100644 --- a/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AAA.asset +++ b/Assets/CAF/Samples/TDAction/Characters/Boxer/Moveset/Air/Air_AAA.asset @@ -16,8 +16,6 @@ MonoBehaviour: description: stateOverride: -1 length: 30 - heightRestriction: 0 - gravityScaleAdded: 0 animationGround: {fileID: 0} animationAir: {fileID: 0} wrapMode: 0 @@ -28,37 +26,16 @@ MonoBehaviour: commandAttackCancelWindows: - {x: 8, y: 60} chargeWindows: [] - boxGroups: - - id: 0 + boxGroups: [] events: + - id: 0 - id: 1 - id: 2 - id: 3 - id: 4 - - id: 5 references: version: 1 00000000: - type: {class: BoxGroup, ns: CAF.Combat, asm: CAF} - data: - ID: 0 - activeFramesStart: 7 - activeFramesEnd: 10 - hitGroupType: 0 - boxes: - - shape: 0 - offset: {x: 0.75, y: 0, z: 0} - size: {x: 3, y: 2, z: 0} - rotation: {x: 0, y: 0, z: 0} - radius: 0 - height: 0 - attachToEntity: 1 - styleGain: 1 - chargeLevelNeeded: -1 - chargeLevelMax: 1 - hitboxHitInfo: - id: 6 - 00000001: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Clamp G @@ -68,7 +45,7 @@ MonoBehaviour: startFrame: 1 endFrame: 1 attackEvent: - id: 7 + id: 5 variables: intVars: floatVars: @@ -76,7 +53,16 @@ MonoBehaviour: - 0.02 objectVars: [] curveVars: [] - 00000002: + inputCheckTiming: 0 + inputCheckStartFrame: 0 + inputCheckEndFrame: 0 + input: + executeWindow: 3 + executeInputs: [] + sequenceWindow: 8 + sequenceInputs: [] + inputCheckProcessed: 0 + 00000001: type: {class: AttackEventDefinition, ns: CAF.Combat, asm: CAF} data: nickname: Apply Gravity @@ -86,7 +72,7 @@ MonoBehaviour: startFrame: 10 endFrame: 30 attackEvent: - 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