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@bug-notice.md

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doc of bug or quset

ls specification

use labels to declarate question type
note paths to file,like path/to/file [row:col]

n. ##`label` xxx

    > [path]()`

    quest:xxxx
  • bugs

    mark with ! label

  • completed

    mark with C label

  • uncompleted

    mark with U label

  • confused

    mark with ? label

  • changed

    mark with >> or -> label

  • extends

    mark with extends from []() label

  • connected

    mark with with label

list

  1. C ? Scene & Transfer connection

    core/scene.ts & core/building.ts [76+]

    c.: i m so trrrrrrrr
    
  2. U with 4 accoutSys | playerOnline or just interface

    sys/account.ts & sys/gameglobal.ts

    c.: eeeeeem, too compex, i need ideas and help
    
  3. U ? The division of work & collabrate

    p.: you guys really should do something to improve the work allocation and the effenciency of working
    

    replys

        c.: @p what parts you tought should be have
    
        p.: _@cinast_ : programming
            _@pxstate_ : programming
            _@paskaw_ : art designer, animator, programming
    
        c.: all right
            but r u sure to so much job
    
  4. U extends 2 palyer info provision interface L4 template

    c.: i suddenly thought out an idea,
        make player infos into parts, lilke importing modules
        and then we can assemble them in certain ways, what an great idea!
    
  5. ? !(?) I am not sure if this can do

    core/item.ts [81]

    c.: emmm, can _assgin_ fn add and cover target by source?
    

    core/world.ts [11]

    c.: ...
    
  6. ? !(?) unkown

    runtime/main.ts [93] > runtime/main.ts [95]

  7. ? Event.#callback

    core/events.ts