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scheme.c
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scheme.c
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/* scheme.c -- SCHEME INTERPRETER EXAMPLE FOR THE MEMORY POOL SYSTEM
*
* Copyright (c) 2001-2020 Ravenbrook Limited. See end of file for license.
*
* This is a toy interpreter for a subset of the Scheme programming
* language <https://en.wikipedia.org/wiki/Scheme_%28programming_language%29>.
* It is by no means the best or even the right way to implement Scheme,
* but it serves the purpose of showing how the Memory Pool System can be
* used as part of a programming language run-time system.
*
* To try it out, "make scheme" then
*
* $ ./scheme
* (define (triangle n) (if (eqv? n 0) 0 (+ n (triangle (- n 1)))))
* (define (church n f a) (if (eqv? n 0) a (church (- n 1) f (f a))))
* (church 1000 triangle 0)
*
* This won't produce interesting results but it will cause garbage
* collection cycles. Note that there's never any waiting for the MPS.
* THAT'S THE POINT.
*
* To find the code that's particularly related to the MPS, search for %%MPS.
*
*
* MPS TO DO LIST
* - make the symbol table weak to show how to use weak references
* - add Scheme operators for talking to the MPS, forcing GC etc.
* - make an mps_perror
*
*
* SCHEME TO DO LIST
* - unbounded integers, other number types.
* - named let.
* - quasiquote: vectors; nested; dotted.
* - Lots of library.
* - \#foo unsatisfactory in read and print
*/
#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <getopt.h>
#include <setjmp.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "mps.h"
#include "mpsavm.h"
#include "mpscamc.h"
/* LANGUAGE EXTENSION */
#define unless(c) if(!(c))
#define LENGTH(array) (sizeof(array) / sizeof(array[0]))
#define UNUSED(var) ((void)var)
/* CONFIGURATION PARAMETERS */
#define SYMMAX ((size_t)255) /* max length of a symbol */
#define MSGMAX ((size_t)255) /* max length of error message */
#define STRMAX ((size_t)255) /* max length of a string */
/* DATA TYPES */
/* obj_t -- scheme object type
*
* obj_t is a pointer to a union, obj_u, which has members for
* each scheme representation.
*
* The obj_u also has a "type" member. Each representation
* structure also has a "type" field first. ANSI C guarantees
* that these type fields correspond [section?].
*
* Objects are allocated by allocating one of the representation
* structures and casting the pointer to it to type obj_t. This
* allows objects of different sizes to be represented by the
* same type.
*
* To access an object, check its type by reading TYPE(obj), then
* access the fields of the representation, e.g.
* if(TYPE(obj) == TYPE_PAIR) fiddle_with(CAR(obj));
*/
typedef union obj_u *obj_t;
typedef obj_t (*entry_t)(obj_t env, obj_t op_env, obj_t operator, obj_t rands);
typedef int type_t;
enum {
TYPE_PAIR,
TYPE_INTEGER,
TYPE_SYMBOL,
TYPE_SPECIAL,
TYPE_OPERATOR,
TYPE_STRING,
TYPE_PORT,
TYPE_PROMISE,
TYPE_CHARACTER,
TYPE_VECTOR,
TYPE_TABLE,
TYPE_BUCKETS,
TYPE_FWD2, /* two-word forwarding object */
TYPE_FWD, /* three words and up forwarding object */
TYPE_PAD1, /* one-word padding object */
TYPE_PAD /* two words and up padding object */
};
typedef struct type_s {
type_t type;
} type_s;
typedef struct pair_s {
type_t type; /* TYPE_PAIR */
obj_t car, cdr; /* first and second projections */
} pair_s;
typedef struct symbol_s {
type_t type; /* TYPE_SYMBOL */
size_t length; /* length of symbol string (excl. NUL) */
char string[1]; /* symbol string, NUL terminated */
} symbol_s;
typedef struct integer_s {
type_t type; /* TYPE_INTEGER */
long integer; /* the integer */
} integer_s;
typedef struct special_s {
type_t type; /* TYPE_SPECIAL */
const char *name; /* printed representation, NUL terminated */
} special_s;
typedef struct operator_s {
type_t type; /* TYPE_OPERATOR */
const char *name; /* printed name, NUL terminated */
entry_t entry; /* entry point -- see eval() */
obj_t arguments, body; /* function arguments and code */
obj_t env, op_env; /* closure environments */
} operator_s;
typedef struct string_s {
type_t type; /* TYPE_STRING */
size_t length; /* number of chars in string */
char string[1]; /* string, NUL terminated */
} string_s;
typedef struct port_s {
type_t type; /* TYPE_PORT */
obj_t name; /* name of stream */
FILE *stream;
} port_s;
typedef struct character_s {
type_t type; /* TYPE_CHARACTER */
char c; /* the character */
} character_s;
typedef struct vector_s {
type_t type; /* TYPE_VECTOR */
size_t length; /* number of elements */
obj_t vector[1]; /* vector elements */
} vector_s;
typedef unsigned long (*hash_t)(obj_t obj, mps_ld_t ld);
typedef int (*cmp_t)(obj_t obj1, obj_t obj2);
/* %%MPS: The hash table is address-based, and so depends on the
* location of its keys: when the garbage collector moves the keys,
* the table needs to be re-hashed. The 'ld' structure is used to
* detect this. See topic/location. */
typedef struct table_s {
type_t type; /* TYPE_TABLE */
hash_t hash; /* hash function */
cmp_t cmp; /* comparison function */
mps_ld_s ld; /* location dependency */
obj_t buckets; /* hash buckets */
} table_s;
typedef struct buckets_s {
type_t type; /* TYPE_BUCKETS */
size_t length; /* number of buckets */
size_t used; /* number of buckets in use */
size_t deleted; /* number of deleted buckets */
struct bucket_s {
obj_t key, value;
} bucket[1]; /* hash buckets */
} buckets_s;
/* fwd2, fwd, pad1, pad -- MPS forwarding and padding objects %%MPS
*
* These object types are here to satisfy the MPS Format Protocol.
* See topic/format.
*
* The MPS needs to be able to replace any object with a forwarding
* object or broken heart and since the smallest normal object defined
* above is two words long, we have two kinds of forwarding objects:
* FWD2 is exactly two words long, and FWD stores a size for larger
* objects. There are cleverer ways to do this with bit twiddling, of
* course.
*
* The MPS needs to be able to pad out any area of memory that's a
* multiple of the pool alignment. We've chosen an single word alignment
* for this interpreter, so we have to have a special padding object, PAD1,
* for single words. For padding multiple words we use PAD objects with a
* size field.
*
* See obj_pad, obj_fwd etc. to see how these are used.
*/
typedef struct fwd2_s {
type_t type; /* TYPE_FWD2 */
obj_t fwd; /* forwarded object */
} fwd2_s;
typedef struct fwd_s {
type_t type; /* TYPE_FWD */
obj_t fwd; /* forwarded object */
size_t size; /* total size of this object */
} fwd_s;
typedef struct pad1_s {
type_t type; /* TYPE_PAD1 */
} pad1_s;
typedef struct pad_s {
type_t type; /* TYPE_PAD */
size_t size; /* total size of this object */
} pad_s;
typedef union obj_u {
type_s type; /* one of TYPE_* */
pair_s pair;
symbol_s symbol;
integer_s integer;
special_s special;
operator_s operator;
string_s string;
port_s port;
character_s character;
vector_s vector;
table_s table;
buckets_s buckets;
fwd2_s fwd2;
fwd_s fwd;
pad_s pad;
} obj_s;
/* structure macros */
#define TYPE(obj) ((obj)->type.type)
#define CAR(obj) ((obj)->pair.car)
#define CDR(obj) ((obj)->pair.cdr)
#define CAAR(obj) CAR(CAR(obj))
#define CADR(obj) CAR(CDR(obj))
#define CDAR(obj) CDR(CAR(obj))
#define CDDR(obj) CDR(CDR(obj))
#define CADDR(obj) CAR(CDDR(obj))
#define CDDDR(obj) CDR(CDDR(obj))
#define CDDAR(obj) CDR(CDAR(obj))
#define CADAR(obj) CAR(CDAR(obj))
/* GLOBAL DATA */
/* total -- total allocated bytes */
static size_t total;
/* symtab -- symbol table %%MPS
*
* The symbol table is a hash-table containing objects of TYPE_SYMBOL.
* When a string is "interned" it is looked up in the table, and added
* only if it is not there. This guarantees that all symbols which
* are equal are actually the same object.
*
* The symbol table is simply a malloc'd array of obj_t pointers. Since
* it's outside the MPS and refers to objects we want the MPS to keep
* alive, it must be declared to the MPS as a root. Search for
* occurrences of `symtab_root` to see how this is done.
*/
static obj_t *symtab;
static size_t symtab_size;
static mps_root_t symtab_root;
/* special objects %%MPS
*
* These global variables are initialized to point to objects of
* TYPE_SPECIAL by main. They are used as markers for various
* special purposes.
*
* These static global variable refer to object allocated in the `obj_pool`
* and so they must also be declared to the MPS as roots.
* See `globals_scan`.
*/
static obj_t obj_empty; /* (), the empty list */
static obj_t obj_eof; /* end of file */
static obj_t obj_error; /* error indicator */
static obj_t obj_true; /* #t, boolean true */
static obj_t obj_false; /* #f, boolean false */
static obj_t obj_undefined; /* undefined result indicator */
static obj_t obj_tail; /* tail recursion indicator */
static obj_t obj_deleted; /* deleted key in hashtable */
/* predefined symbols
*
* These global variables are initialized to point to interned
* objects of TYPE_SYMBOL. They have special meaning in the
* Scheme language, and are used by the evaluator to parse code.
*/
static obj_t obj_quote; /* "quote" symbol */
static obj_t obj_quasiquote; /* "quasiquote" symbol */
static obj_t obj_lambda; /* "lambda" symbol */
static obj_t obj_begin; /* "begin" symbol */
static obj_t obj_else; /* "else" symbol */
static obj_t obj_unquote; /* "unquote" symbol */
static obj_t obj_unquote_splic; /* "unquote-splicing" symbol */
/* error handler
*
* The error_handler variable is initialized to point at a
* jmp_buf to which the "error" function longjmps if there is
* any kind of error during evaluation. It can be set up by
* any enclosing function that wants to catch errors. There
* is a default error handler in `start`, in the read-eval-print
* loop. The error function also writes an error message
* into "error_message" before longjmping, and this can be
* displayed to the user when catching the error.
*
* [An error code should also be passed so that the error can
* be decoded by enclosing code.]
*/
static jmp_buf *error_handler = NULL;
static char error_message[MSGMAX+1];
/* MPS globals %%MPS
*
* These are global variables holding MPS values for use by the
* interpreter. In a more sophisticated integration some of these might
* be thread local. See `main` for where these are set up.
*
* `arena` is the global state of the MPS, and there's usually only one
* per process. See topic/arena.
*
* `obj_pool` is the memory pool in which the Scheme objects are allocated.
* It is an instance of the Automatic Mostly Copying (AMC) pool class, which
* is a general-purpose garbage collector for use when there are formatted
* objects in the pool, but ambiguous references in thread stacks and
* registers. See pool/amc.
*
* `obj_ap` is an Allocation Point that allows fast in-line non-locking
* allocation in a memory pool. This would usually be thread-local, but
* this interpreter is single-threaded. See `make_pair` etc. for how this
* is used with the reserve/commit protocol.
*/
static mps_arena_t arena; /* the arena */
static mps_pool_t obj_pool; /* pool for ordinary Scheme objects */
static mps_ap_t obj_ap; /* allocation point used to allocate objects */
/* SUPPORT FUNCTIONS */
/* error -- throw an error condition
*
* The "error" function takes a printf-style format string
* and arguments, writes the message into error_message and
* longjmps to *error_handler. There must be a setjmp at
* the other end to catch the condition and display the
* message.
*/
static void error(const char *format, ...)
{
va_list args;
va_start(args, format);
vsnprintf(error_message, sizeof error_message, format, args);
va_end(args);
if (error_handler) {
longjmp(*error_handler, 1);
} else {
fflush(stdout);
fprintf(stderr, "Fatal error during initialization: %s\n",
error_message);
abort();
}
}
/* make_* -- object constructors %%MPS
*
* Each object type has a function here that allocates an instance of
* that type.
*
* These functions illustrate the two-phase MPS Allocation Point
* Protocol with `reserve` and `commit`. This protocol allows very fast
* in-line allocation without locking, but there is a very tiny chance that
* the object must be re-initialized. In nearly all cases, however, it's
* just a pointer bump. See topic/allocation.
*
* NOTE: We could reduce duplicated code here using macros, but we want to
* write these out because this is code to illustrate how to use the
* protocol.
*/
#define ALIGNMENT sizeof(mps_word_t)
/* Align size upwards to the next multiple of the word size. */
#define ALIGN_WORD(size) \
(((size) + ALIGNMENT - 1) & ~(ALIGNMENT - 1))
/* Align size upwards to the next multiple of the word size, and
* additionally ensure that it's big enough to store a forwarding
* pointer. Evaluates its argument twice. */
#define ALIGN_OBJ(size) \
(ALIGN_WORD(size) >= ALIGN_WORD(sizeof(fwd_s)) \
? ALIGN_WORD(size) \
: ALIGN_WORD(sizeof(fwd_s)))
static obj_t make_bool(int condition)
{
return condition ? obj_true : obj_false;
}
static obj_t make_pair(obj_t car, obj_t cdr)
{
obj_t obj;
mps_addr_t addr;
/* When using the allocation point protocol it is up to the client
code to ensure that all requests are for aligned sizes, because in
nearly all cases `mps_reserve` is just an increment to a pointer. */
size_t size = ALIGN_OBJ(sizeof(pair_s));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_pair");
obj = addr;
obj->pair.type = TYPE_PAIR;
CAR(obj) = car;
CDR(obj) = cdr;
/* `mps_commit` returns false on very rare occasions (when an MPS epoch
change has happened since reserve) but in those cases the object must
be re-initialized. It's therefore important not to do anything you
don't want to repeat between reserve and commit. Also, the shorter
the time between reserve and commit, the less likely commit is to
return false. */
} while(!mps_commit(obj_ap, addr, size));
total += sizeof(pair_s);
return obj;
}
static obj_t make_integer(long integer)
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(sizeof(integer_s));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_integer");
obj = addr;
obj->integer.type = TYPE_INTEGER;
obj->integer.integer = integer;
} while(!mps_commit(obj_ap, addr, size));
total += sizeof(integer_s);
return obj;
}
static obj_t make_symbol(size_t length, const char string[])
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(offsetof(symbol_s, string) + length+1);
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_symbol");
obj = addr;
obj->symbol.type = TYPE_SYMBOL;
obj->symbol.length = length;
memcpy(obj->symbol.string, string, length+1);
} while(!mps_commit(obj_ap, addr, size));
total += size;
return obj;
}
static obj_t make_string(size_t length, const char *string)
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(offsetof(string_s, string) + length+1);
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_string");
obj = addr;
obj->string.type = TYPE_STRING;
obj->string.length = length;
if (string) memcpy(obj->string.string, string, length+1);
else memset(obj->string.string, 0, length+1);
} while(!mps_commit(obj_ap, addr, size));
total += size;
return obj;
}
static obj_t make_special(const char *string)
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(sizeof(special_s));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_special");
obj = addr;
obj->special.type = TYPE_SPECIAL;
obj->special.name = string;
} while(!mps_commit(obj_ap, addr, size));
total += sizeof(special_s);
return obj;
}
static obj_t make_operator(const char *name,
entry_t entry, obj_t arguments,
obj_t body, obj_t env, obj_t op_env)
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(sizeof(operator_s));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_operator");
obj = addr;
obj->operator.type = TYPE_OPERATOR;
obj->operator.name = name;
obj->operator.entry = entry;
obj->operator.arguments = arguments;
obj->operator.body = body;
obj->operator.env = env;
obj->operator.op_env = op_env;
} while(!mps_commit(obj_ap, addr, size));
total += sizeof(operator_s);
return obj;
}
static obj_t make_port(obj_t name, FILE *stream)
{
mps_addr_t port_ref;
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(sizeof(port_s));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_port");
obj = addr;
obj->port.type = TYPE_PORT;
obj->port.name = name;
obj->port.stream = stream;
} while(!mps_commit(obj_ap, addr, size));
total += sizeof(port_s);
/* %%MPS: Register the port object for finalization. When the object is
no longer referenced elsewhere, a message will be received in `mps_chat`
so that the file can be closed. See topic/finalization. */
port_ref = obj;
mps_finalize(arena, &port_ref);
return obj;
}
static obj_t make_character(char c)
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(sizeof(character_s));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_character");
obj = addr;
obj->character.type = TYPE_CHARACTER;
obj->character.c = c;
} while(!mps_commit(obj_ap, addr, size));
total += sizeof(character_s);
return obj;
}
static obj_t make_vector(size_t length, obj_t fill)
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(offsetof(vector_s, vector) + length * sizeof(obj_t));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
size_t i;
if (res != MPS_RES_OK) error("out of memory in make_vector");
obj = addr;
obj->vector.type = TYPE_VECTOR;
obj->vector.length = length;
for(i = 0; i < length; ++i)
obj->vector.vector[i] = fill;
} while(!mps_commit(obj_ap, addr, size));
total += size;
return obj;
}
static obj_t make_buckets(size_t length)
{
obj_t obj;
mps_addr_t addr;
size_t size = ALIGN_OBJ(offsetof(buckets_s, bucket) + length * sizeof(obj->buckets.bucket[0]));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
size_t i;
if (res != MPS_RES_OK) error("out of memory in make_buckets");
obj = addr;
obj->buckets.type = TYPE_BUCKETS;
obj->buckets.length = length;
obj->buckets.used = 0;
obj->buckets.deleted = 0;
for(i = 0; i < length; ++i) {
obj->buckets.bucket[i].key = NULL;
obj->buckets.bucket[i].value = NULL;
}
} while(!mps_commit(obj_ap, addr, size));
total += size;
return obj;
}
static obj_t make_table(size_t length, hash_t hashf, cmp_t cmpf)
{
obj_t obj;
mps_addr_t addr;
size_t l, size = ALIGN_OBJ(sizeof(table_s));
do {
mps_res_t res = mps_reserve(&addr, obj_ap, size);
if (res != MPS_RES_OK) error("out of memory in make_table");
obj = addr;
obj->table.type = TYPE_TABLE;
obj->table.buckets = NULL;
} while(!mps_commit(obj_ap, addr, size));
total += size;
obj->table.hash = hashf;
obj->table.cmp = cmpf;
/* round up to next power of 2 */
for(l = 1; l < length; l *= 2);
obj->table.buckets = make_buckets(l);
mps_ld_reset(&obj->table.ld, arena);
return obj;
}
/* getnbc -- get next non-blank char from stream */
static int getnbc(FILE *stream)
{
int c;
do {
c = getc(stream);
if(c == ';') {
do
c = getc(stream);
while(c != EOF && c != '\n');
}
} while(isspace(c));
return c;
}
/* isealpha -- test for "extended alphabetic" char
*
* Scheme symbols may contain any "extended alphabetic"
* character (see section 2.1 of R4RS). This function
* returns non-zero if a character is in the set of
* extended characters.
*/
static int isealpha(int c)
{
return strchr("+-.*/<=>!?:$%_&~^", c) != NULL;
}
/* hash -- hash a string to an unsigned long
*
* This hash function was derived (with permission) from
* Paul Haahr's hash in the most excellent rc 1.4.
*/
static unsigned long hash(const char *s, size_t length) {
unsigned long c, h=0;
size_t i = 0;
switch(length % 4) {
do {
c=(unsigned long)s[i++]; h+=(c<<17)^(c<<11)^(c<<5)^(c>>1);
case 3:
c=(unsigned long)s[i++]; h^=(c<<14)+(c<<7)+(c<<4)+c;
case 2:
c=(unsigned long)s[i++]; h^=(~c<<11)|((c<<3)^(c>>1));
case 1:
c=(unsigned long)s[i++]; h-=(c<<16)|(c<<9)|(c<<2)|(c&3);
case 0:
;
} while(i < length);
}
return h;
}
/* find -- find entry for symbol in symbol table
*
* Look for a symbol matching the string in the symbol table.
* If the symbol was found, returns the address of the symbol
* table entry which points to the symbol. Otherwise it
* either returns the address of a NULL entry into which the
* new symbol should be inserted, or NULL if the symbol table
* is full.
*/
static obj_t *find(const char *string) {
unsigned long i, h, probe;
h = hash(string, strlen(string));
probe = (h >> 8) | 1;
h &= (symtab_size-1);
i = h;
do {
if(symtab[i] == NULL ||
strcmp(string, symtab[i]->symbol.string) == 0)
return &symtab[i];
i = (i+probe) & (symtab_size-1);
} while(i != h);
return NULL;
}
/* rehash -- double size of symbol table */
static void rehash(void) {
obj_t *old_symtab = symtab;
size_t old_symtab_size = symtab_size;
mps_root_t old_symtab_root = symtab_root;
unsigned i;
mps_res_t res;
symtab_size *= 2;
symtab = malloc(sizeof(obj_t) * symtab_size);
if(symtab == NULL) error("out of memory");
/* Initialize the new table to NULL so that "find" will work. */
for(i = 0; i < symtab_size; ++i)
symtab[i] = NULL;
/* %%MPS: Once the symbol table is initialized with scannable
references (NULL in this case) we must register it as a root
before we copy objects across from the old symbol table. The MPS
might be moving objects in memory at any time, and will arrange
that both copies are updated atomically to the mutator (this
interpreter). */
res = mps_root_create_area(&symtab_root, arena, mps_rank_exact(), 0,
symtab, symtab + symtab_size,
mps_scan_area, NULL);
if(res != MPS_RES_OK) error("Couldn't register new symtab root");
for(i = 0; i < old_symtab_size; ++i)
if(old_symtab[i] != NULL) {
obj_t *where = find(old_symtab[i]->symbol.string);
assert(where != NULL); /* new table shouldn't be full */
assert(*where == NULL); /* shouldn't be in new table */
*where = old_symtab[i];
}
mps_root_destroy(old_symtab_root);
free(old_symtab);
}
/* union-find string in symbol table, rehashing if necessary */
static obj_t intern(const char *string) {
obj_t *where;
where = find(string);
if(where == NULL) {
rehash();
where = find(string);
assert(where != NULL); /* shouldn't be full after rehash */
}
if(*where == NULL) /* symbol not found in table */
*where = make_symbol(strlen(string), string);
return *where;
}
/* Hash table implementation */
/* %%MPS: When taking the hash of an address, we record the dependency
* on its location by calling mps_ld_add. See topic/location.
*/
static unsigned long eq_hash(obj_t obj, mps_ld_t ld)
{
union {char s[sizeof(obj_t)]; obj_t addr;} u;
if (ld) mps_ld_add(ld, arena, obj);
u.addr = obj;
return hash(u.s, sizeof(obj_t));
}
static int eqp(obj_t obj1, obj_t obj2)
{
return obj1 == obj2;
}
static unsigned long eqv_hash(obj_t obj, mps_ld_t ld)
{
switch(TYPE(obj)) {
case TYPE_INTEGER:
return (unsigned long)obj->integer.integer;
case TYPE_CHARACTER:
return (unsigned long)obj->character.c;
default:
return eq_hash(obj, ld);
}
}
static int eqvp(obj_t obj1, obj_t obj2)
{
if (obj1 == obj2)
return 1;
if (TYPE(obj1) != TYPE(obj2))
return 0;
switch(TYPE(obj1)) {
case TYPE_INTEGER:
return obj1->integer.integer == obj2->integer.integer;
case TYPE_CHARACTER:
return obj1->character.c == obj2->character.c;
default:
return 0;
}
}
static unsigned long string_hash(obj_t obj, mps_ld_t ld)
{
UNUSED(ld);
unless(TYPE(obj) == TYPE_STRING)
error("string-hash: argument must be a string");
return hash(obj->string.string, obj->string.length);
}
static int string_equalp(obj_t obj1, obj_t obj2)
{
return obj1 == obj2 ||
(TYPE(obj1) == TYPE_STRING &&
TYPE(obj2) == TYPE_STRING &&
obj1->string.length == obj2->string.length &&
0 == strcmp(obj1->string.string, obj2->string.string));
}
static struct bucket_s *buckets_find(obj_t tbl, obj_t buckets, obj_t key, int add)
{
unsigned long i, h, probe;
struct bucket_s *result = NULL;
assert(TYPE(tbl) == TYPE_TABLE);
assert(TYPE(buckets) == TYPE_BUCKETS);
h = tbl->table.hash(key, add ? &tbl->table.ld : NULL);
probe = (h >> 8) | 1;
h &= (buckets->buckets.length-1);
i = h;
do {
struct bucket_s *b = &buckets->buckets.bucket[i];
if(b->key == NULL || tbl->table.cmp(b->key, key))
return b;
if(result == NULL && b->key == obj_deleted)
result = b;
i = (i+probe) & (buckets->buckets.length-1);
} while(i != h);
return result;
}
static size_t table_size(obj_t tbl)
{
size_t used, deleted;
assert(TYPE(tbl) == TYPE_TABLE);
used = tbl->table.buckets->buckets.used;
deleted = tbl->table.buckets->buckets.deleted;
assert(used >= deleted);
return used - deleted;
}
/* Rehash 'tbl' so that it has 'new_length' buckets. If 'key' is found
* during this process, return the bucket containing 'key', otherwise
* return NULL.
*
* %%MPS: When re-hashing the table we reset the associated location
* dependency and re-add a dependency on each object in the table.
* This is because the table gets re-hashed when the locations of
* objects have changed. See topic/location.
*/
static struct bucket_s *table_rehash(obj_t tbl, size_t new_length, obj_t key)
{
size_t i;
obj_t new_buckets;
struct bucket_s *key_bucket = NULL;
assert(TYPE(tbl) == TYPE_TABLE);
new_buckets = make_buckets(new_length);
mps_ld_reset(&tbl->table.ld, arena);
for (i = 0; i < tbl->table.buckets->buckets.length; ++i) {
struct bucket_s *old_b = &tbl->table.buckets->buckets.bucket[i];
if (old_b->key != NULL && old_b->key != obj_deleted) {
struct bucket_s *b = buckets_find(tbl, new_buckets, old_b->key, 1);
assert(b != NULL); /* new table shouldn't be full */
assert(b->key == NULL); /* shouldn't be in new table */
*b = *old_b;
if (b->key == key) key_bucket = b;
++ new_buckets->buckets.used;
}
}
assert(new_buckets->buckets.used == table_size(tbl));
tbl->table.buckets = new_buckets;
return key_bucket;
}
/* %%MPS: If we fail to find 'key' in the table, and if mps_ld_isstale
* returns true, then some of the keys in the table might have been
* moved by the garbage collector: in this case we need to re-hash the
* table. See topic/location.
*/
static struct bucket_s *table_find(obj_t tbl, obj_t key, int add)
{
struct bucket_s *b;
assert(TYPE(tbl) == TYPE_TABLE);
b = buckets_find(tbl, tbl->table.buckets, key, add);
if ((b == NULL || b->key == NULL || b->key == obj_deleted)
&& mps_ld_isstale(&tbl->table.ld, arena, key))
{
b = table_rehash(tbl, tbl->table.buckets->buckets.length, key);
}
return b;
}
static obj_t table_ref(obj_t tbl, obj_t key)
{
struct bucket_s *b;
assert(TYPE(tbl) == TYPE_TABLE);
b = table_find(tbl, key, 0);
if (b && b->key != NULL && b->key != obj_deleted)
return b->value;
return NULL;
}
static int table_try_set(obj_t tbl, obj_t key, obj_t value)
{
struct bucket_s *b;
assert(TYPE(tbl) == TYPE_TABLE);
b = table_find(tbl, key, 1);
if (b == NULL)
return 0;
if (b->key == NULL) {
b->key = key;
++ tbl->table.buckets->buckets.used;
} else if (b->key == obj_deleted) {
b->key = key;
assert(tbl->table.buckets->buckets.deleted > 0);
-- tbl->table.buckets->buckets.deleted;
}
b->value = value;
return 1;
}
static int table_full(obj_t tbl)
{
assert(TYPE(tbl) == TYPE_TABLE);
return tbl->table.buckets->buckets.used >= tbl->table.buckets->buckets.length / 2;
}
static void table_set(obj_t tbl, obj_t key, obj_t value)
{
assert(TYPE(tbl) == TYPE_TABLE);
if (table_full(tbl) || !table_try_set(tbl, key, value)) {