To prepare for future Ludum Dare events, I created this repository of some starting code using Java and the libGDX framework.
The structure includes functionality to use:
The base code includes an Assets.java file to simplify loading and using game assets such as images and sounds.
There are also some sample game files from my Ludum Dare 37 attempt. The files include some game data files, collision detection, and other basic guides for future projects.