The MediocreMapAssistant2 uses the Unreal Engine 4 for it's development.
- Install Visual Studio Community Edition
- Install Visual Studio component MSVC v140 - VS 2015 C++ build tools (v14.00)
- Install Windows SDK v8.1
- Download and install the Epic Games launcher
- Install Unreal Engine from Epic Games Launcher, select the version which is indicated in "MediocreMapAssistant2.uproject" file
- Install the required plugins "VaRest" and "LE Extended Standard Library" into the engine (if you skip this step the editor will guide you through this when opening the project)
- Clone the project from github into your local development folder (this step requires git)
- Start the Unreal Enginge from the Epic Games Launcher
- browse for the existing project and open "MediocreMapAssistant2.uproject" from the github project folder
- upon the first start the editor likely wants to rebuild your project
- for starting the application you can click "Play"
- A first starting point for errors are the logs in "Saved\Logs"