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Achievements are so common in modern gaming, that building a persistent scene for Covergame to handle achievements would likely reduce a lot of re-inventing of the wheel. This should include the following functionality.
Adding of achievements
Triggering of achievements (with optional rendering of an achievement status bubble)
Achievements are so common in modern gaming, that building a persistent scene for Covergame to handle achievements would likely reduce a lot of re-inventing of the wheel. This should include the following functionality.
We could also integrate into:
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