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Same on planet Dust. As i understand, now first cell is like a trap on new planets. It's free anytime and trying to load it cause error. Firstly program searches for zones with highest difficulty. Function of that process determines 0 cell as best (may be because this is first in list) of uncaptured and return that zone position. Script starting to load that zone and fails. Game refreshes.
Need explanation, please!
Changing to joinZone(uncapturedZones[1].zone_position); (second of best) helping me for now LOL.
But i know nothing to fix it normally)
Keep reloading at loading screen and back to main screen
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