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model_bucket_stats.go
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model_bucket_stats.go
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/*
Couchbase Public API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package couchbasecapella
import (
"encoding/json"
)
// BucketStats struct for BucketStats
type BucketStats struct {
Status string `json:"status"`
TotalCount int32 `json:"totalCount"`
UnhealthyCount int32 `json:"unhealthyCount"`
HealthStats map[string]string `json:"healthStats"`
}
// NewBucketStats instantiates a new BucketStats object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBucketStats(status string, totalCount int32, unhealthyCount int32, healthStats map[string]string) *BucketStats {
this := BucketStats{}
this.Status = status
this.TotalCount = totalCount
this.UnhealthyCount = unhealthyCount
this.HealthStats = healthStats
return &this
}
// NewBucketStatsWithDefaults instantiates a new BucketStats object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBucketStatsWithDefaults() *BucketStats {
this := BucketStats{}
return &this
}
// GetStatus returns the Status field value
func (o *BucketStats) GetStatus() string {
if o == nil {
var ret string
return ret
}
return o.Status
}
// GetStatusOk returns a tuple with the Status field value
// and a boolean to check if the value has been set.
func (o *BucketStats) GetStatusOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Status, true
}
// SetStatus sets field value
func (o *BucketStats) SetStatus(v string) {
o.Status = v
}
// GetTotalCount returns the TotalCount field value
func (o *BucketStats) GetTotalCount() int32 {
if o == nil {
var ret int32
return ret
}
return o.TotalCount
}
// GetTotalCountOk returns a tuple with the TotalCount field value
// and a boolean to check if the value has been set.
func (o *BucketStats) GetTotalCountOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.TotalCount, true
}
// SetTotalCount sets field value
func (o *BucketStats) SetTotalCount(v int32) {
o.TotalCount = v
}
// GetUnhealthyCount returns the UnhealthyCount field value
func (o *BucketStats) GetUnhealthyCount() int32 {
if o == nil {
var ret int32
return ret
}
return o.UnhealthyCount
}
// GetUnhealthyCountOk returns a tuple with the UnhealthyCount field value
// and a boolean to check if the value has been set.
func (o *BucketStats) GetUnhealthyCountOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.UnhealthyCount, true
}
// SetUnhealthyCount sets field value
func (o *BucketStats) SetUnhealthyCount(v int32) {
o.UnhealthyCount = v
}
// GetHealthStats returns the HealthStats field value
func (o *BucketStats) GetHealthStats() map[string]string {
if o == nil {
var ret map[string]string
return ret
}
return o.HealthStats
}
// GetHealthStatsOk returns a tuple with the HealthStats field value
// and a boolean to check if the value has been set.
func (o *BucketStats) GetHealthStatsOk() (*map[string]string, bool) {
if o == nil {
return nil, false
}
return &o.HealthStats, true
}
// SetHealthStats sets field value
func (o *BucketStats) SetHealthStats(v map[string]string) {
o.HealthStats = v
}
func (o BucketStats) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["status"] = o.Status
}
if true {
toSerialize["totalCount"] = o.TotalCount
}
if true {
toSerialize["unhealthyCount"] = o.UnhealthyCount
}
if true {
toSerialize["healthStats"] = o.HealthStats
}
return json.Marshal(toSerialize)
}
type NullableBucketStats struct {
value *BucketStats
isSet bool
}
func (v NullableBucketStats) Get() *BucketStats {
return v.value
}
func (v *NullableBucketStats) Set(val *BucketStats) {
v.value = val
v.isSet = true
}
func (v NullableBucketStats) IsSet() bool {
return v.isSet
}
func (v *NullableBucketStats) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBucketStats(val *BucketStats) *NullableBucketStats {
return &NullableBucketStats{value: val, isSet: true}
}
func (v NullableBucketStats) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBucketStats) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}