Replies: 12 comments
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We need a new name. Crabby is taken for clippy. Hmm... Spinoff to new sea creature? Crayfish? Then follow suit with: crab -> cray |
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Or lobster crab -> lob |
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i think this is overall a great idea, but should definitely be its own repo 😉 |
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Yep I agree with this 100% |
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I like this idea! |
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Lobster already exists as a language :) |
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my day has been ruined... :( is okay. we just need a new sea creature... shrimp? crab -> shrimp |
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Sorry! Shrimp is good 👍🏻 A baby crab is a Zoea, but that is far from catchy.. I was thinking along the lines of Squid, Starfish or Cod, but I think Shrimp is a clear winner here. I like Baby Shark, but that may lead to legal issues lol |
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hahahaha that would've been great! 🤣 Ok cool I'll go edit the issue with "shrimp" being the favored name so far 🍤 |
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Why not only shark? 🤣 |
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I'm not apposed to this 🤔. I kinda like it actually. We have 2 good contenders now! :) I believe @trvswgnr also suggested scampi in the Discord server |
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+1 for crab(as a difrent git branch named "more craby") |
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A higher level easier to use language. This one is ambitious and will probably consist of some R & D fun to start. One of the most beautiful things about crab is its memory management and thread safety. It would be amazing if a simpler to use strongly typed scripting language such as c# operated with with entirely coerced lifetimes (by default at least unless explicitly typed) and coerced borrows / moves / mutations (also by default unless explicitly typed) based on how the code is used. Pretty much flipping all of the explicitness of rust on its head. Would be a great gateway to bringing on other developers and teaching them the ways of the crab :)
Edit:
Currently the favored name is
shrimp
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