A Text Based RPG created in Python
This was the produce of a couple of hours messing around with Python. Some things i would like to add if i decide to put more time into it
- Unit Tests
- Extract Text rendering into reuseable methods that provide differentiation betwen character dialog and game messages
- Improve 'critical' calculation.
- Improve story flow
- Implement a 'flee' mechanic
To execute pyrpg use python game.py