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pie.js
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pie.js
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import array from "./array.js";
import constant from "./constant.js";
import descending from "./descending.js";
import identity from "./identity.js";
import {tau} from "./math.js";
export default function() {
var value = identity,
sortValues = descending,
sort = null,
startAngle = constant(0),
endAngle = constant(tau),
padAngle = constant(0);
function pie(data) {
var i,
n = (data = array(data)).length,
j,
k,
sum = 0,
index = new Array(n),
arcs = new Array(n),
a0 = +startAngle.apply(this, arguments),
da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),
a1,
p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
pa = p * (da < 0 ? -1 : 1),
v;
for (i = 0; i < n; ++i) {
if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
sum += v;
}
}
// Optionally sort the arcs by previously-computed values or by data.
if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
// Compute the arcs! They are stored in the original data's order.
for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
data: data[j],
index: i,
value: v,
startAngle: a0,
endAngle: a1,
padAngle: p
};
}
return arcs;
}
pie.value = function(_) {
return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), pie) : value;
};
pie.sortValues = function(_) {
return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
};
pie.sort = function(_) {
return arguments.length ? (sort = _, sortValues = null, pie) : sort;
};
pie.startAngle = function(_) {
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), pie) : startAngle;
};
pie.endAngle = function(_) {
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), pie) : endAngle;
};
pie.padAngle = function(_) {
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), pie) : padAngle;
};
return pie;
}