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FlxProject.hxproj
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FlxProject.hxproj
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<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="CustomBuild" />
<movie input="" />
<movie path="Project.xml" />
<movie fps="60" />
<movie width="640" />
<movie height="480" />
<movie version="1" />
<movie minorVersion="0" />
<movie platform="Lime" />
<movie background="000000" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<class path="C:\HaxeToolkit\haxe\lib\actuate\1,8,6" />
<class path="C:\HaxeToolkit\haxe\lib\msignal\1,2,2" />
<class path="C:\HaxeToolkit\haxe\lib\flixel-addons\1,1,0" />
<class path="C:\HaxeToolkit\haxe\lib\flixel\3,3,11" />
<class path="C:\HaxeToolkit\haxe\lib\lime\2,5,2" />
<class path="C:\HaxeToolkit\haxe\lib\openfl\3,2,2" />
<class path="source" />
<class path="export\html5\haxe" />
</classpaths>
<!-- Build options -->
<build>
<option directives="actuate=1.8.6
msignal=1.2.2
flixel-addons=1.1.0
flixel=3.3.11
lime=2.5.2
openfl=3.2.2
openfl-next
tools=2.5.2
FLX_NO_DEBUG
no-compilation
openfl-html5
canvas
NAPE_RELEASE_BUILD
FLX_RENDER_BLIT
lime-html5
html5
web
html5" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="ApplicationMain" />
<option enabledebug="False" />
<option additional="--remap flash:openfl
--macro allowPackage("flash")" />
</build>
<!-- haxelib libraries -->
<haxelib>
<!-- example: <library name="..." /> -->
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<compile path="source\GameClass.hx" />
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>"$(CompilerPath)/haxelib" run lime build "$(OutputFile)" $(TargetBuild) -$(BuildConfig) -Dfdb</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Custom" />
<option testMovieCommand="" />
</options>
<!-- Plugin storage -->
<storage />
</project>