forked from skaslev/gl3w
-
Notifications
You must be signed in to change notification settings - Fork 0
/
gl3w_gen.py
executable file
·430 lines (353 loc) · 10.9 KB
/
gl3w_gen.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
#!/usr/bin/env python
# This file is part of gl3w, hosted at https://github.com/skaslev/gl3w
#
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or
# distribute this software, either in source code form or as a compiled
# binary, for any purpose, commercial or non-commercial, and by any
# means.
#
# In jurisdictions that recognize copyright laws, the author or authors
# of this software dedicate any and all copyright interest in the
# software to the public domain. We make this dedication for the benefit
# of the public at large and to the detriment of our heirs and
# successors. We intend this dedication to be an overt act of
# relinquishment in perpetuity of all present and future rights to this
# software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
# Allow Python 2.6+ to use the print() function
from __future__ import print_function
import argparse
import os
import re
# Try to import Python 3 library urllib.request
# and if it fails, fall back to Python 2 urllib2
try:
import urllib.request as urllib2
except ImportError:
import urllib2
# UNLICENSE copyright header
UNLICENSE = r'''/*
* This file was generated with gl3w_gen.py, part of gl3w
* (hosted at https://github.com/skaslev/gl3w)
*
* This is free and unencumbered software released into the public domain.
*
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
'''
EXT_SUFFIX = ['ARB', 'EXT', 'KHR', 'OVR', 'NV', 'AMD', 'INTEL']
def is_ext(proc):
return any(proc.endswith(suffix) for suffix in EXT_SUFFIX)
def write(f, s):
f.write(s.encode('utf-8'))
def touch_dir(path):
if not os.path.exists(path):
os.makedirs(path)
def download(url, dst):
if os.path.exists(dst):
print('Reusing {0}...'.format(dst))
return
print('Downloading {0}...'.format(dst))
web = urllib2.urlopen(urllib2.Request(url, headers={'User-Agent': 'Mozilla/5.0'}))
with open(dst, 'wb') as f:
f.writelines(web.readlines())
parser = argparse.ArgumentParser(description='gl3w generator script')
parser.add_argument('--ext', action='store_true', help='Load extensions')
parser.add_argument('--root', type=str, default='', help='Root directory')
args = parser.parse_args()
# Create directories
touch_dir(os.path.join(args.root, 'include/GL'))
touch_dir(os.path.join(args.root, 'include/KHR'))
touch_dir(os.path.join(args.root, 'src'))
# Download glcorearb.h and khrplatform.h
download('https://www.khronos.org/registry/OpenGL/api/GL/glcorearb.h',
os.path.join(args.root, 'include/GL/glcorearb.h'))
download('https://www.khronos.org/registry/EGL/api/KHR/khrplatform.h',
os.path.join(args.root, 'include/KHR/khrplatform.h'))
# Parse function names from glcorearb.h
print('Parsing glcorearb.h header...')
procs = []
p = re.compile(r'GLAPI.*APIENTRY\s+(\w+)')
with open(os.path.join(args.root, 'include/GL/glcorearb.h'), 'r') as f:
for line in f:
m = p.match(line)
if not m:
continue
proc = m.group(1)
if args.ext or not is_ext(proc):
procs.append(proc)
procs.sort()
# Generate gl3w.h
print('Generating {0}...'.format(os.path.join(args.root, 'include/GL/gl3w.h')))
with open(os.path.join(args.root, 'include/GL/gl3w.h'), 'wb') as f:
write(f, UNLICENSE)
write(f, r'''#ifndef __gl3w_h_
#define __gl3w_h_
#include <GL/glcorearb.h>
#ifndef GL3W_API
#define GL3W_API
#endif
#ifndef __gl_h_
#define __gl_h_
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define GL3W_OK 0
#define GL3W_ERROR_INIT -1
#define GL3W_ERROR_LIBRARY_OPEN -2
#define GL3W_ERROR_OPENGL_VERSION -3
typedef void (*GL3WglProc)(void);
typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc);
/* gl3w api */
GL3W_API int gl3wInit(void);
GL3W_API int gl3wInit2(GL3WGetProcAddressProc proc);
GL3W_API int gl3wIsSupported(int major, int minor);
GL3W_API GL3WglProc gl3wGetProcAddress(const char *proc);
/* gl3w internal state */
''')
write(f, 'union GL3WProcs {\n')
write(f, '\tGL3WglProc ptr[{0}];\n'.format(len(procs)))
write(f, '\tstruct {\n')
for proc in procs:
write(f, '\t\t{0: <55} {1};\n'.format('PFN{0}PROC'.format(proc.upper()), proc[2:]))
write(f, r''' } gl;
};
GL3W_API extern union GL3WProcs gl3wProcs;
/* OpenGL functions */
''')
for proc in procs:
write(f, '#define {0: <48} gl3wProcs.gl.{1}\n'.format(proc, proc[2:]))
write(f, r'''
#ifdef __cplusplus
}
#endif
#endif
''')
# Generate gl3w.c
print('Generating {0}...'.format(os.path.join(args.root, 'src/gl3w.c')))
with open(os.path.join(args.root, 'src/gl3w.c'), 'wb') as f:
write(f, UNLICENSE)
write(f, r'''#include <GL/gl3w.h>
#include <stdlib.h>
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
#if defined(_WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
static HMODULE libgl;
typedef PROC(__stdcall* GL3WglGetProcAddr)(LPCSTR);
static GL3WglGetProcAddr wgl_get_proc_address;
static int open_libgl(void)
{
libgl = LoadLibraryA("opengl32.dll");
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
wgl_get_proc_address = (GL3WglGetProcAddr)GetProcAddress(libgl, "wglGetProcAddress");
return GL3W_OK;
}
static void close_libgl(void)
{
FreeLibrary(libgl);
}
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
res = (GL3WglProc)wgl_get_proc_address(proc);
if (!res)
res = (GL3WglProc)GetProcAddress(libgl, proc);
return res;
}
#elif defined(__APPLE__)
#include <dlfcn.h>
static void *libgl;
static int open_libgl(void)
{
libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
return GL3W_OK;
}
static void close_libgl(void)
{
dlclose(libgl);
}
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
*(void **)(&res) = dlsym(libgl, proc);
return res;
}
#else
#include <dlfcn.h>
static void *libgl; /* OpenGL library */
static void *libglx; /* GLX library */
static void *libegl; /* EGL library */
static GL3WGetProcAddressProc gl_get_proc_address;
static void close_libgl(void)
{
if (libgl) {
dlclose(libgl);
libgl = NULL;
}
if (libegl) {
dlclose(libegl);
libegl = NULL;
}
if (libglx) {
dlclose(libglx);
libglx = NULL;
}
}
static int is_library_loaded(const char *name, void **lib)
{
*lib = dlopen(name, RTLD_LAZY | RTLD_LOCAL | RTLD_NOLOAD);
return *lib != NULL;
}
static int open_libs(void)
{
/* On Linux we have two APIs to get process addresses: EGL and GLX.
* EGL is supported under both X11 and Wayland, whereas GLX is X11-specific.
* First check what's already loaded, the windowing library might have
* already loaded either EGL or GLX and we want to use the same one.
*/
if (is_library_loaded("libEGL.so.1", &libegl) ||
is_library_loaded("libGLX.so.0", &libglx)) {
libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL);
if (libgl)
return GL3W_OK;
else
close_libgl();
}
if (is_library_loaded("libGL.so.1", &libgl))
return GL3W_OK;
/* Neither is already loaded, so we have to load one. Try EGL first
* because it is supported under both X11 and Wayland.
*/
/* Load OpenGL + EGL */
libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL);
libegl = dlopen("libEGL.so.1", RTLD_LAZY | RTLD_LOCAL);
if (libgl && libegl)
return GL3W_OK;
/* Fall back to legacy libGL, which includes GLX */
close_libgl();
libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL);
if (libgl)
return GL3W_OK;
return GL3W_ERROR_LIBRARY_OPEN;
}
static int open_libgl(void)
{
int res = open_libs();
if (res)
return res;
if (libegl)
*(void **)(&gl_get_proc_address) = dlsym(libegl, "eglGetProcAddress");
else if (libglx)
*(void **)(&gl_get_proc_address) = dlsym(libglx, "glXGetProcAddressARB");
else
*(void **)(&gl_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB");
if (!gl_get_proc_address) {
close_libgl();
return GL3W_ERROR_LIBRARY_OPEN;
}
return GL3W_OK;
}
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res = NULL;
/* Before EGL version 1.5, eglGetProcAddress doesn't support querying core
* functions and may return a dummy function if we try, so try to load the
* function from the GL library directly first.
*/
if (libegl)
*(void **)(&res) = dlsym(libgl, proc);
if (!res)
res = gl_get_proc_address(proc);
if (!libegl && !res)
*(void **)(&res) = dlsym(libgl, proc);
return res;
}
#endif
static struct {
int major, minor;
} version;
static int parse_version(void)
{
if (!glGetIntegerv)
return GL3W_ERROR_INIT;
glGetIntegerv(GL_MAJOR_VERSION, &version.major);
glGetIntegerv(GL_MINOR_VERSION, &version.minor);
if (version.major < 3)
return GL3W_ERROR_OPENGL_VERSION;
return GL3W_OK;
}
static void load_procs(GL3WGetProcAddressProc proc);
int gl3wInit(void)
{
int res;
res = open_libgl();
if (res)
return res;
atexit(close_libgl);
return gl3wInit2(get_proc);
}
int gl3wInit2(GL3WGetProcAddressProc proc)
{
load_procs(proc);
return parse_version();
}
int gl3wIsSupported(int major, int minor)
{
if (major < 3)
return 0;
if (version.major == major)
return version.minor >= minor;
return version.major >= major;
}
GL3WglProc gl3wGetProcAddress(const char *proc)
{
return get_proc(proc);
}
static const char *proc_names[] = {
''')
for proc in procs:
write(f, '\t"{0}",\n'.format(proc))
write(f, r'''};
GL3W_API union GL3WProcs gl3wProcs;
static void load_procs(GL3WGetProcAddressProc proc)
{
size_t i;
for (i = 0; i < ARRAY_SIZE(proc_names); i++)
gl3wProcs.ptr[i] = proc(proc_names[i]);
}
''')