-
Notifications
You must be signed in to change notification settings - Fork 0
/
quaternion.hpp
236 lines (184 loc) · 4.13 KB
/
quaternion.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
#pragma once
#include <cmath>
#include <string>
#include <iostream>
#include "algorithms.hpp"
#include "vector.hpp"
namespace gopt
{
template <typename T>
class Quaternion_t
{
public:
T w;
union {
struct { T x, y, z; };
gopt::Vector_t<T, 3> v;
};
private:
Quaternion_t& add(const Quaternion_t& q)
{
w += q.w;
v += q.v;
return *this;
}
Quaternion_t& sub(const Quaternion_t& q)
{
w -= q.w;
v -= q.v;
return *this;
}
Quaternion_t& mul(const Quaternion_t& q)
{
Quaternion_t res;
res.w = w * q.w - dot(v, q.v);
res.v = w * q.v + q.w * v + cross(v, q.v);
w = res.w;
v = res.v;
return *this;
}
Quaternion_t& mul(const T& s)
{
w *= s;
v *= s;
return *this;
}
Quaternion_t& div(const Quaternion_t& q)
{
return mul(inverse(q));
}
Quaternion_t& div(const T& s)
{
w /= s;
v /= s;
return *this;
}
public:
Quaternion_t() {}
Quaternion_t(const T& s) : w(s), v(static_cast<T>(0)) {}
template <typename V, typename... Ts, typename = typename std::enable_if_t<std::conjunction_v<std::is_same<V, Ts>...> && (sizeof...(Ts) == 3)>>
Quaternion_t(const V& first, const Ts&... ts)
: w(static_cast<T>(first)), v{ ts... } {}
// Positive angle produces counter clockwise rotation around axis (right-hand rule).
Quaternion_t(const T& angle, const Vector_t<T, 3>& axis)
: w(std::cos(angle/2)), v(axis * std::sin(angle/2)) {}
Quaternion_t(const Quaternion_t& q)
: w(q.w), v(q.v) {}
template <typename V, typename = std::enable_if_t<!std::is_same_v<T, V>>>
Quaternion_t(const Quaternion_t<V>& q)
: w(q.w), v(q.v) {}
friend Quaternion_t operator-(const Quaternion_t& q)
{
return Quaternion_t(-q.w, -q.x, -q.y, -q.z);
}
friend Quaternion_t operator+(Quaternion_t lhs, const Quaternion_t& rhs)
{
return lhs.add(rhs);
}
friend Quaternion_t operator-(Quaternion_t lhs, const Quaternion_t& rhs)
{
return lhs.sub(rhs);
}
friend Quaternion_t operator*(Quaternion_t lhs, const Quaternion_t& rhs)
{
return lhs.mul(rhs);
}
friend Quaternion_t operator*(Quaternion_t lhs, const T& rhs)
{
return lhs.mul(rhs);
}
friend Quaternion_t operator/(Quaternion_t lhs, const Quaternion_t& rhs)
{
return lhs.div(rhs);
}
friend Quaternion_t operator/(Quaternion_t lhs, const T& rhs)
{
return lhs.div(rhs);
}
Quaternion_t& operator+=(const Quaternion_t& q)
{
return add(q);
}
Quaternion_t& operator-=(const Quaternion_t& q)
{
return sub(q);
}
Quaternion_t& operator*=(const Quaternion_t& q)
{
return mul(q);
}
Quaternion_t& operator*=(const T& s)
{
return mul(s);
}
Quaternion_t& operator/=(const Quaternion_t& q)
{
return div(q);
}
Quaternion_t& operator/=(const T& s)
{
return div(s);
}
bool operator==(const Quaternion_t& q) const
{
if (w != q.w)
return false;
for (int i = 0; i < 3; i++)
if (v[i] != q.v[i])
return false;
return true;
}
bool operator!=(const Quaternion_t& q) const
{
if (w != q.w)
return true;
for (int i = 0; i < 3; i++)
if (v[i] != q.v[i])
return true;
return false;
}
bool almost_equal(const Quaternion_t& q) const
{
if (std::abs(w - q.w) > weak_epsilon<T>)
return false;
return v.almost_equal(q.v);
}
inline T magnitude() const
{
return w*w + v.magnitude();
}
inline T length() const
{
return std::sqrt(magnitude());
}
T& operator[](const unsigned int index)
{
return *(T*)(&w + index);
}
const T& operator[](const unsigned int index) const
{
return *(T*)(&w + index);
}
std::string toString() const
{
std::string res = "Quaternion<";
res += std::string(typeid(T).name()) + ">{" + std::to_string(w);
for (int i = 0; i < 3; i++)
res += ", " + std::to_string(v[i]);
res += "}";
return res;
}
friend std::ostream& operator<<(std::ostream& os, const Quaternion_t& q)
{
os << q.toString();
return os;
}
constexpr unsigned int size() const { return 4; }
};
#ifdef SINGLE_PRECISION
using Quaternion = Quaternion_t<float>;
#else
using Quaternion = Quaternion_t<double>;
#endif
using Quat = Quaternion;
};