-
Notifications
You must be signed in to change notification settings - Fork 2
/
CMakeLists.txt
362 lines (314 loc) · 11.9 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
#
# Copyright (C) Pixar. All rights reserved.
#
# This license governs use of the accompanying software. If you
# use the software, you accept this license. If you do not accept
# the license, do not use the software.
#
# 1. Definitions
# The terms "reproduce," "reproduction," "derivative works," and
# "distribution" have the same meaning here as under U.S.
# copyright law. A "contribution" is the original software, or
# any additions or changes to the software.
# A "contributor" is any person or entity that distributes its
# contribution under this license.
# "Licensed patents" are a contributor's patent claims that read
# directly on its contribution.
#
# 2. Grant of Rights
# (A) Copyright Grant- Subject to the terms of this license,
# including the license conditions and limitations in section 3,
# each contributor grants you a non-exclusive, worldwide,
# royalty-free copyright license to reproduce its contribution,
# prepare derivative works of its contribution, and distribute
# its contribution or any derivative works that you create.
# (B) Patent Grant- Subject to the terms of this license,
# including the license conditions and limitations in section 3,
# each contributor grants you a non-exclusive, worldwide,
# royalty-free license under its licensed patents to make, have
# made, use, sell, offer for sale, import, and/or otherwise
# dispose of its contribution in the software or derivative works
# of the contribution in the software.
#
# 3. Conditions and Limitations
# (A) No Trademark License- This license does not grant you
# rights to use any contributor's name, logo, or trademarks.
# (B) If you bring a patent claim against any contributor over
# patents that you claim are infringed by the software, your
# patent license from such contributor to the software ends
# automatically.
# (C) If you distribute any portion of the software, you must
# retain all copyright, patent, trademark, and attribution
# notices that are present in the software.
# (D) If you distribute any portion of the software in source
# code form, you may do so only under this license by including a
# complete copy of this license with your distribution. If you
# distribute any portion of the software in compiled or object
# code form, you may only do so under a license that complies
# with this license.
# (E) The software is licensed "as-is." You bear the risk of
# using it. The contributors give no express warranties,
# guarantees or conditions. You may have additional consumer
# rights under your local laws which this license cannot change.
# To the extent permitted under your local laws, the contributors
# exclude the implied warranties of merchantability, fitness for
# a particular purpose and non-infringement.
#
project(OpenSubdiv)
cmake_minimum_required(VERSION 2.8)
set(OpenSubdiv_VERSION_MAJOR 0)
set(OpenSubdiv_VERSION_MINOR 1)
set(OpenSubdiv_VERSION_PATCH 0)
set(OpenSubdiv_VERSION
${OpenSubdiv_VERSION_MAJOR}.${OpenSubdiv_VERSION_MINOR}.${OpenSubdiv_VERSION_PATCH})
message(STATUS "Compiling ${CMAKE_PROJECT_NAME} version ${OpenSubdiv_VERSION}")
message(STATUS "Using cmake version ${CMAKE_VERSION}")
# Specify the default install path
SET( CMAKE_INSTALL_PREFIX
${PROJECT_BINARY_DIR}/ )
# Allow install path to be overridden for cross-compile builds
if(LIBRARY_OUTPUT_PATH_ROOT)
SET( CMAKE_INSTALL_PREFIX
${LIBRARY_OUTPUT_PATH_ROOT}/ )
endif()
# Set the directory where the executables will be stored.
set(EXECUTABLE_OUTPUT_PATH
${PROJECT_BINARY_DIR}/bin
CACHE PATH
"Directory where executables will be stored"
)
# Set the directory where the libraries will be stored.
set(LIBRARY_OUTPUT_PATH
${PROJECT_BINARY_DIR}/lib
CACHE PATH
"Directory where all libraries will be stored"
)
# Specify the list of directories to search for cmake modules.
set(CMAKE_MODULE_PATH
${CMAKE_CURRENT_SOURCE_DIR}/cmake
)
# Ignore rules that will re-run cmake (this will avoid constant
# reloading of the generated Visual Studio project).
set(CMAKE_SUPPRESS_REGENERATION TRUE)
# Check for dependencies
find_package(OpenMP)
find_package(OpenGL)
find_package(OpenGLES)
find_package(OpenCL)
find_package(CUDA)
find_package(GLUT)
find_package(PTex)
if (NOT APPLE AND OPENGL_FOUND)
find_package(GLEW REQUIRED)
endif()
if (WIN32)
find_package(DXSDK)
endif()
find_package(Maya)
# Warn about missing dependencies that will cause parts of OpenSubdiv to be
# disabled. Also, add preprocessor defines that can be used in the source
# code to determine if a specific dependency is present or not.
if(OPENMP_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_OPENMP
${OpenMP_CXX_FLAGS}
)
else()
message(WARNING
"OpenMP was not found : support for OMP parallel compute kernels "
"will be diabled in Osd. If your compiler supports OpenMP "
"directives, please refer to the FindOpenMP.cmake shared module "
"in your cmake installation.")
endif()
# note : (GLSL transform feedback kernels require GL 4.2)
if(GLEW_FOUND AND OPENGL_4_2_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK
)
else()
message(WARNING
"OpenGL 4.2 was not found : support for GLSL transform feedback kernels "
"will be disabled in Osd. If you have an OpenGL SDK installed "
"(version 4.2 or above), please refer to the FindOpenGL.cmake "
"shared module in your cmake installation.")
endif()
# note : (GLSL compute shader kernels require GL 4.3)
if(GLEW_FOUND AND OPENGL_4_3_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_GLSL_COMPUTE
)
else()
message(WARNING
"OpenGL 4.3 was not found : support for GLSL compute shader kernels "
"will be disabled in Osd. If you have an OpenGL SDK installed "
"(version 4.3 or above), please refer to the FindOpenGL.cmake "
"shared module in your cmake installation.")
endif()
if(OPENGLES_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_OPENGLES
)
endif()
if(OPENCL_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_OPENCL
)
else()
message(WARNING
"OpenCL was not found : support for OpenCL parallel compute kernels "
"will be disabled in Osd. If you have the OpenCL SDK installed, "
"please refer to the FindOpenCL.cmake in ${PROJECT_SOURCE_DIR}/cmake.")
endif()
if(CUDA_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_CUDA
)
else()
message(WARNING
"CUDA was not found : support for CUDA parallel compute kernels "
"will be disabled in Osd. If you have the CUDA SDK installed, please "
"refer to the FindCUDA.cmake shared module in your cmake installation.")
endif()
if(PTEX_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_PTEX
)
else()
message(WARNING
"Ptex was not found : the OpenSubdiv Ptex example will not be "
"available. If you do have Ptex installed and see this message, "
"please add your Ptex path to FindPTex.cmake in "
"${PROJECT_SOURCE_DIR}/cmake or set it through the PTEX_LOCATION "
"cmake command line argument or environment variable."
)
endif()
if(MAYA_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_MAYA
)
else()
message(WARNING
"Maya was not found : the OpenSubdiv mayaViwer plugin will not be "
"available. If you do have Maya installed and see this message, "
"please add your Maya path to FindMaya.cmake in "
"${PROJECT_SOURCE_DIR}/cmake or set it through the MAYA_LOCATION "
"cmake command line argument or environment variable."
)
endif()
# Link examples & regressions dynamically against Osd
set( OSD_LINK_TARGET osd_dynamic_cpu osd_dynamic_gpu )
if (WIN32)
add_definitions(
# Link against the static version of GLEW.
-DGLEW_STATIC
)
# Link examples & regressions statically against Osd for
# Windows until all the kinks can be worked out.
set( OSD_LINK_TARGET osd_static_cpu osd_static_gpu )
if (DXSDK_FOUND)
add_definitions(
-DOPENSUBDIV_HAS_DX11SDK
)
else()
message(WARNING
"DirectX11 SDK was not found. "
"If you do have DXSDK installed and see this message, "
"please add your sdk path to FindDirectX.cmake in "
"${PROJECT_SOURCE_DIR}/cmake or set it through the "
"DXSDK_LOCATION cmake command line argument or "
"environment variable."
)
endif()
endif()
if(MSVC)
# MSVC is unfortunately not standard conforming with regards to
# the alternative names for logical and bitwise operators:
# http://stackoverflow.com/questions/555505/c-alternative-tokens
# http://stackoverflow.com/questions/6006526/c-writing-or-instead-of
#
# This can be solved by including iso646.h, but that is a rather
# unsatisfactory solution since we then always have to remember to
# include this header file. Instead we define these operators
# ourselves as command line arguments to cl.exe.
#
# An alternative would be to compile with the /Za option
# (but unfortunately that breaks other code):
# http://msdn.microsoft.com/en-us/library/0k0w269d.aspx
add_definitions(
/Dand=&&
/Dand_eq=&=
/Dbitand=&
/Dbitor=|
/Dcompl=~
/Dnot=!
/Dnot_eq=!=
/Dor=||
/Dor_eq=|=
# nvcc does not seem to like a caret being the last character
# in a command line defined preprocessor symbol, so add an
# empty trailing comment to avoid this.
/Dxor=^/**/
/Dxor_eq=^=
)
add_definitions(
/W3 # Use warning level recommended for production purposes.
/WX # Treat all compiler warnings as errors.
# Make sure WinDef.h does not define min and max macros which
# will conflict with std::min() and std::max().
/DNOMINMAX
# Make sure the constants in <math.h> get defined.
/D_USE_MATH_DEFINES
# Do not enforce MSVC's safe CRT replacements.
/D_CRT_SECURE_NO_WARNINGS
# Disable checked iterators and iterator debugging. Visual Studio
# 2008 does not implement std::vector::data(), so we need to take the
# address of std::vector::operator[](0) to get the memory location of
# a vector's underlying data storage. This does not work for an empty
# vector if checked iterators or iterator debugging is enabled.
/D_SECURE_SCL=0
/D_HAS_ITERATOR_DEBUGGING=0
)
endif(MSVC)
# Macro for adding a cuda executable if cuda is found and a regular
# executable otherwise.
macro(_add_possibly_cuda_executable target)
if(CUDA_FOUND)
cuda_add_executable(${target} ${ARGN})
else()
add_executable(${target} ${ARGN})
endif()
endmacro()
# Macro for adding a cuda library if cuda is found and a regular
# library otherwise.
macro(_add_possibly_cuda_library target)
if(CUDA_FOUND)
cuda_add_library(${target} ${ARGN})
else()
add_library(${target} ${ARGN})
endif()
endmacro()
# Macro for adding a (potentially cuda) executable.
macro(_add_glut_executable target)
_add_possibly_cuda_executable(${target} ${ARGN})
if(WIN32)
# Windows needs some of its dependency dll's copied into the same
# directory as the executable.
set( LIBRARIES ${GLUT_LIBRARIES})
foreach (LIB ${LIBRARIES} )
string(REPLACE ".lib" ".dll" DLL ${LIB})
string(REPLACE ".LIB" ".DLL" DLL ${DLL})
add_custom_command(
TARGET ${target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${DLL}
$<TARGET_FILE_DIR:${target}>
)
endforeach()
endif()
endmacro()
add_subdirectory(opensubdiv)
if(NOT ANDROID AND NOT IOS) # XXXdyu
add_subdirectory(regression)
endif()
add_subdirectory(examples)
add_subdirectory(documentation)