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Error when trying to save material file after adding a fragment constant #2948

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lilrooness opened this issue Apr 21, 2020 · 2 comments
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editor An issue related to the Defold editor more-info The issue is missing important information that is needed before work can be done to fix the issue

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@lilrooness
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Build time2020-04-19T10:32:45.426545
Defold channeleditor-alpha
Defold editor sha81d796e4e7bd90732fd41165e7f3a78533091561
Defold engine sha96f7a5e4f617d5f6f4645f30a3e6ff656689435d
Defold version1.2.167
Error5546d8fe2b974f0bb8691e15feebf892
GPUIntel(R) Iris(TM) Plus Graphics 650
GPU Driver2.1 INTEL-14.4.23
Java version11.0.1+13
OS archx86_64
OS nameMac OS X
OS version10.15.3
@britzl
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britzl commented Apr 23, 2020

com.google.protobuf.AbstractMessage$Builder in newUninitializedMessageException at line 550
com.dynamo.render.proto.Material$MaterialDesc$Constant$Builder in build at line 611
com.dynamo.render.proto.Material$MaterialDesc$Constant$Builder in build at line 567
editor.protobuf$pb_builder_raw$builder_fn in invoke at line 409

@britzl
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britzl commented Apr 23, 2020

Can you reproduce it?

@britzl britzl added editor An issue related to the Defold editor more-info The issue is missing important information that is needed before work can be done to fix the issue labels Apr 23, 2020
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