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Can rigid bodies move beyond the degrees of freedom of joints? #722

Answered by Vrixyz
GhostMinerPlus asked this question in Q&A
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When using ImpulseJointSet, the approach to resolving constraints is iterative, which means there can be "errors", or approximations.

This behaviour can be improved by tweaking rapier configuration (increasing for example IntegrationParameters::num_solver_iterations or lowering IntegrationParameters::dt).

But if you're looking for a robust simulation of joints, you'll want to use MultibodyJointSet.

I'm converting to discussion, so you can mark it as answered if satisfying.

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Converted from issue

This discussion was converted from issue #719 on August 26, 2024 09:20.