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iOS app crashes on launch when including the Admob mediator #70
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Did you add your admob app id to the info additions? This is the most common cause of a crash on launch with admob. Check the docs for more info: https://docs.airnativeextensions.com/docs/ironsource/mediation/admob |
Hi @marchbold , thanks for your prompt response. |
Okay, Could you provide the logs from the device? Hopefully I can spot the issue there. https://docs.airnativeextensions.com/docs/tutorials/device-logs/ |
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Are you using the platform sdk option? We have found that some versions of AIR seem to fail if you don't supply a version of the iOS SDK. You can do this via the adt platformsdk command line option: https://docs.airnativeextensions.com/docs/adverts/troubleshooting#ios-sdk-issue |
We were not, so tried that and get compiler errors:
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Did you try 17.5, not sure if 18.0 has been tested thoroughly yet. |
Same with 17.5
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Is this on macOS or Windows? I'm not sure the iOS SDK works with the linker on Windows. If you are building on Windows you'll need to use the previous release of AdMob or wait updates for the AIR SDK. |
Had the same issue on Windows today. Was going to switch over to trying to build on Mac again, but tried downgrading AdMob to 2.2.0 and that fixed the crashing. Does always seem to be that adapter causing issues haha |
Yeah agreed, Google are probably more active in integrating the latest SDK functionality and it can cause issues if you aren't linking against the latest iOS SDK. In our experience so far using the platformsdk option has resolved all these issues however. |
Problem Description
iOS app crashes on launch. 100% reproducible.
Android works fine.
AIR SDK 51.1.1.5 Windows
Steps to Reproduce
Include the Ironsource ANE and the Admob mediator as per Distriqt docs.
Known Workarounds
None.
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