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Awful_preview.cpp
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Awful_preview.cpp
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#include "stdafx.h"
#include "resource.h"
#include "awful_preview.h"
#include "awful_cursorandmouse.h"
#include "awful_utils_common.h"
extern void Preview_Init();
extern bool Preview_StopPerPattern(Element* el);
extern void Preview_MouseRelease();
extern void Preview_FinishAll();
extern void Preview_ReleaseAll();
extern void Preview_Release(Instrument* i, int note);
extern void Preview_Release(int key);
extern int Preview_Add(NoteInstance* ii, Instrument* i, int key, int note, Pattern* pt, Trk* trk, Mixcell* mcell, bool noauto, bool setrelative);
int Preview_GetFreeSlot(int key);
extern void Preview_ReleaseData(unsigned int ic);
extern void Preview_CheckStates(long num_frames);
extern void Preview_ForceCleanForInstrument(Instrument* instr);
PreviewSlot PrevSlot[MAX_PREVIEW_ELEMENTS];
PreviewSlot PrevMouse;
HANDLE hPreviewMutex;
unsigned int NumPrevs;
bool preview_mouse_release = false;
bool preview_finish_all = false;
void Preview_Init()
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
PrevSlot[ic].ii = NULL;
PrevSlot[ic].state = PState_Free;
PrevSlot[ic].key = -1;
PrevSlot[ic].keybound_pianokey = false;
}
NumPrevs = 0;
hPreviewMutex = CreateMutex(NULL, FALSE, NULL);
}
bool Preview_StopPerPattern(Element* el)
{
bool any_stopped = false;
for (int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].state != PState_Free &&
PrevSlot[ic].state != PState_Inactive &&
PrevSlot[ic].trigger.patt == el)
{
PrevSlot[ic].state = PState_Stopped;
any_stopped = true;
}
}
return any_stopped;
}
void Preview_ForceCleanForInstrument(Instrument* instr)
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].ii != NULL && PrevSlot[ic].ii->instr == instr)
{
Preview_ReleaseData(ic);
}
}
}
int Preview_GetFreeSlot(int key)
{
if(key != -1)
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].key == key)
{
return 0xFFFF;
}
}
}
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].state == PState_Inactive)
{
Preview_ReleaseData(ic);
}
if(PrevSlot[ic].state == PState_Free)
{
return ic;
}
}
return 0xFFFF;
}
extern int Preview_Add(NoteInstance* ii, Instrument* i, int key, int note, Pattern* pt, Trk* trk, Mixcell* mcell, bool noauto, bool setrelative)
{
if(ii == NULL && i == NULL)
{
return 0xFFFF;
}
else
{
int pnum = Preview_GetFreeSlot(key);
if(pnum != 0xFFFF)
{
PreviewSlot* pslot = &PrevSlot[pnum];
pslot->sustainable = true;
pslot->mouse_preview = true;
pslot->key = key;
if(ii != NULL)
{
pslot->ii = (NoteInstance*)ii->Clone(false);
}
else
{
pslot->ii = CreateElement_Note(i, false);
if(setrelative)
{
pslot->ii->ed_note->SetRelative(true);
}
// Avoid partial length for instrument-only preview
pslot->ii->ResizeTouch(false);
}
pslot->ii->preview = true;
if(note != -1)
{
pslot->ii->ed_note->SetValue(note);
}
// Apply pattern to the instance
if(pt != NULL)
pslot->ii->patt = pt->basePattern;
else
pslot->ii->patt = field_pattern;
pslot->ii->Update();
// Apply other custom stuff
if(trk != NULL)
pslot->ii->field_trkdata = trk;
else if(ii == NULL)
pslot->ii->field_trkdata = i->ptrk;
else if(ii != NULL)
pslot->ii->field_trkdata = ii->field_trkdata;
pslot->ii->track_params = pslot->ii->field_trkdata->params;
memset(&pslot->trigger, 0, sizeof(Trigger));
Trigger* tg = &pslot->trigger;
tg->tgstate = TgState_Sustain;
tg->el = pslot->ii;
if(pt != NULL)
tg->patt = pt;
else
tg->patt = field_pattern;
tg->trkdata = pslot->ii->field_trkdata;
// Pattern trackdata always overrides ii trackdata
if(tg->patt->field_trkdata != NULL)
{
tg->trkdata = tg->patt->field_trkdata;
}
tg->pslot = pslot;
ev0->AddTrigger(tg);
// Add autoinstance without external bindings (for safety)
if(!noauto)
AddAutopatternInstance(tg, pslot->ii, false);
pslot->state = PState_Ready;
NumPrevs++;
}
return pnum;
}
}
void Preview_Release(Instrument* i, int note)
{
bool released = false;
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if((PrevSlot[ic].trigger.tgstate != TgState_Release) &&
(PrevSlot[ic].ii != NULL && PrevSlot[ic].ii->ed_note->value == note))
{
if(PrevSlot[ic].state == PState_Playing)
{
released = true;
PrevSlot[ic].trigger.Release();
}
else if(PrevSlot[ic].state == PState_Ready)
PrevSlot[ic].sustainable = false;
if(PrevSlot[ic].state == PState_Playing || PrevSlot[ic].state == PState_Ready)
{
// Record a note for generator here as it's released
if(Recording && C.patt != field_pattern && PrevSlot[ic].ii->type != Instr_Sample)
{
//Place_Note(((Instance*)(PrevSlot[ic].trig.el))->instr,
// note, PrevSlot[ic].trig.vol_val, PrevSlot[ic].start_frame, pbMain->currFrame - pbAux->currFrame);
//if(PrevSlot[ic].state == PState_Ready)
// jassertfalse;
tframe frame1 = PrevSlot[ic].start_frame - C.patt->StartFrame();
tframe frame2 = pbkMain->currFrame - C.patt->StartFrame();
if(frame2 <= frame1)
frame2 = frame1 + 44;
Grid_PutInstanceSpecific(PrevSlot[ic].ii->patt,
((NoteInstance*)(PrevSlot[ic].trigger.el))->instr,
PrevSlot[ic].ii->ed_note->value + 1,
PrevSlot[ic].ii->loc_vol->val,
frame1,
frame2);
float newlength = Frame2Tick(frame2);
if(newlength > C.patt->tick_length)
C.patt->SetTickLength(newlength);
R(Refresh_Grid);
MC->poso->ScheduleRefresh();
}
}
}
}
//if(!released)
// jassertfalse;
}
void Preview_Release(int key)
{
if(key != -1)
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if((PrevSlot[ic].state == PState_Playing)&&
(PrevSlot[ic].trigger.tgstate != TgState_Release) &&
(PrevSlot[ic].key == key))
{
PrevSlot[ic].trigger.Release();
}
}
}
}
inline void Preview_SetNoteVolume(unsigned int note, float volume)
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(!(PrevSlot[ic].state == PState_Inactive || PrevSlot[ic].state == PState_Free) &&
(PrevSlot[ic].trigger.tgstate == TgState_Sustain) &&
(PrevSlot[ic].ii->ed_note->value == note))
{
PrevSlot[ic].ii->ed_vol->fvalue = volume;
PrevSlot[ic].ii->loc_vol->outval = volume;
PrevSlot[ic].ii->loc_vol->val = volume;
}
}
}
inline void Preview_SetVolume(float volume)
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(!(PrevSlot[ic].state == PState_Inactive || PrevSlot[ic].state == PState_Free) &&
(PrevSlot[ic].trigger.tgstate == TgState_Sustain))
{
PrevSlot[ic].ii->ed_vol->fvalue = volume;
PrevSlot[ic].ii->loc_vol->outval = volume;
PrevSlot[ic].ii->loc_vol->val = volume;
}
}
}
void Preview_ReleaseData(unsigned int ic)
{
if(ic < MAX_PREVIEW_ELEMENTS)
{
PrevSlot[ic].trigger.Deactivate();
if(PrevSlot[ic].trigger.apatt_instance != NULL)
{
if(PrevSlot[ic].trigger.apatt_instance->IsPlaybackActive())
{
DeactivatePlayback(PrevSlot[ic].trigger.apatt_instance->pbk);
}
Del_Pattern_Internal_Triggers(PrevSlot[ic].trigger.apatt_instance, true);
delete PrevSlot[ic].trigger.apatt_instance;
PrevSlot[ic].trigger.apatt_instance = NULL;
}
delete PrevSlot[ic].ii;
PrevSlot[ic].ii = NULL;
PrevSlot[ic].state = PState_Free;
PrevSlot[ic].trigger.patt = NULL;
PrevSlot[ic].key = -1;
}
}
void Preview_MouseRelease()
{
M.pianokey_pressed = false;
M.pianokey_slot = 0xFFFF;
preview_mouse_release = true;
/*
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].mouse_preview && PrevSlot[ic].state == PState_Playing)
{
PrevSlot[ic].trig.tgstate = TgState_Release;
}
}
*/
}
void Preview_FinishAll()
{
preview_finish_all = true;
/*
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].mouse_preview && PrevSlot[ic].state == PState_Playing)
{
PrevSlot[ic].trig.tgstate = TgState_Finished;
}
}*/
}
void Preview_ReleaseAll()
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].state == PState_Ready || PrevSlot[ic].state == PState_Playing)
{
PrevSlot[ic].sustainable = false;
PrevSlot[ic].trigger.Release();
}
}
}
extern void Preview_StopAll()
{
for(int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].state == PState_Ready || PrevSlot[ic].state == PState_Playing)
{
PrevSlot[ic].state = PState_Stopped;
}
}
Instrument *p_cur_instr = first_instr;
while (p_cur_instr != NULL)
{
if (p_cur_instr->subtype == ModSubtype_VSTPlugin)
{
((VSTGenerator*)(p_cur_instr))->StopAllNotes();
}
p_cur_instr = p_cur_instr->next;
}
}
void Preview_CheckStates(long num_frames)
{
bool doR = false, doF = false;
if(preview_mouse_release)
doR = true; // Use flags to ensure release and finish only from start of this function
if(preview_finish_all)
doF = true;
if(NumPrevs > 0)
{
for (int ic = 0; ic < MAX_PREVIEW_ELEMENTS; ic++)
{
if(PrevSlot[ic].state == PState_Playing)
{
if(PrevSlot[ic].keybound_pianokey == false)
{
if(preview_mouse_release && doR)
PrevSlot[ic].trigger.Release();
else if(preview_finish_all && doF)
PrevSlot[ic].trigger.SoftFinish();
}
}
else if(PrevSlot[ic].state == PState_Ready)
{
Trigger* tg = &PrevSlot[ic].trigger;
Instrument* instr = ((NoteInstance*)tg->el)->instr;
if(tg->tgworking == true)
{
tg->Deactivate();
}
tg->Activate();
if(PrevSlot[ic].sustainable == false ||
(preview_mouse_release && doR && PrevSlot[ic].ii->type != El_Samplent))
{
tg->Release();
}
if(tg->apatt_instance != NULL)
{
if(tg->apatt_instance->pbk->dworking == true)
{
DeactivatePlayback(tg->apatt_instance->pbk);
}
ActivatePlayback(tg->apatt_instance->pbk);
}
tg->pslot->state = PState_Playing;
}
else if(PrevSlot[ic].state == PState_Stopped)
{
Trigger* tg = &PrevSlot[ic].trigger;
if(tg->tgworking)
tg->Deactivate();
if(tg->apatt_instance == NULL || !tg->apatt_instance->IsPlaybackActive())
{
Instrument* instr = ((NoteInstance*)tg->el)->instr;
PrevSlot[ic].state = PState_Inactive;
NumPrevs--;
}
}
}
}
if(preview_mouse_release && doR)
preview_mouse_release = false;
if(preview_finish_all && doF)
preview_finish_all = false;
}